knOM22

Russia
On FACEIT since 2026 306 matches tracked 70 matches in 30 days
ELO ▼ 25
2,062
30-day peak: 2,097
Rank EU
#202,446
Russia #60,871 in Russia
Last updated:

How does knOM22 play?

Rating 1.05 K/R 0.73 ADR 75.0 from 306 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 306 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (265 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 16%+4 pp · Ø 12% better than 75%
K/D 1.09+0.06 · Ø 1.03 better than 71%
Pistol kills per match 2.6
Zeus kills1 in 306 matches
Knife kills 14 in 306 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 47%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 40x 4K, 4 aces in 265 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 24%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 16%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.08, Rating +0.13, Headshots +3 pp, Win rate +4 pp
= Stayed the same
ADR at 75.4
▼ Got worse
ELO −88

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months: 0.75 (at the start 0.67). Just above the average (0.74).

Patterns

From the last 306 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −30 ELO
27 matches · 52% win rate
In match 2 of the day +60 ELO
51 matches · 43% win rate
On Saturdays ±0 ELO, win rate 44%

knOM22 loses the most ELO on Ancient: −30 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.81 · Nuke
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 10 wins in a row · Anubis

Maps in detail

from the last 306 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage121
48% better than 39%
0.72 better than 41%
72.6 better than 13%
1.02 better than 48%
55% of 308 duels better than 72%
42% of 120 situations better than 62%
Dust 277
45% better than 28%
0.73 better than 46%
74.9 better than 20%
1.05 better than 56%
51% of 210 duels right on the average
29% of 45 situations better than 26%
Anubis43
60% better than 78%
0.77 better than 67%
79.7 better than 45%
1.13 better than 82%
52% of 111 duels better than 54%
48% of 46 situations better than 75%
Ancient27
52% better than 47%
0.72 better than 37%
74.6 better than 17%
0.99 better than 35%
58% of 74 duels better than 84%
22% of 23 situations better than 17%
Nuke24
46% better than 19%
0.77 better than 54%
78.0 better than 30%
1.07 better than 56%
58% of 62 duels better than 76%
53% of 19 situations better than 80%
Inferno7
43% -
0.78 -
76.7 -
1.10-
46% of 24 duels -
40% of 5 situations -
Cache6
67% -
0.79 -
77.0 -
1.12-
55% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How knOM22 plays

Across 306 matches knOM22 averages K/R 0.73, ADR 75.0 and a rating of 1.05. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 49% headshots. The strongest map is Anubis with a 60% win rate in 43 matches. In 130 of 306 matches the rating was 1.10 or higher (42%), in 100 it was below 0.90. In 265 matches with detailed stats: 40 4Ks and 4 aces. Best month by rating: October 2026 at 1.16. knOM22 loses the most ELO on Ancient (−30 ELO, win rate 52%). Things go best on Anubis (+60 ELO, win rate 60%). Improved over the last three months: K/R +0.08, Rating +0.13, Headshots +3 pp, Win rate +4 pp. Got weaker: ELO −88. Unchanged in recent months: ADR at 75.4. Last 30 days: 70 matches, win rate 51%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.