klyronieser

Turks & Caicos Islands
143 matches tracked 76 matches in 30 days
ELO ▲ 337
2,024
30-day peak: 2,130
Rank EU
#226,966
Turks & Caicos Islands #131 in Turks & Caicos Islands
Last updated:

How does klyronieser play?

Rating 1.06 K/R 0.75 ADR 80.7 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 143 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Strength
Last one alive

51% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 51%+13 pp · Ø 38% better than 96%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.00).

Headshot rate 52%+3 pp · Ø 49% better than 72%
AWP share of kills 2%−8 pp · Ø 10% better than 13%
K/D 1.09+0.09 · Ø 1.00 better than 80%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so slightly above the average (13.2%).

2K rounds 13.8%+0.6 pp · Ø 13.2% better than 69%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 37%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 27x 4K, 3 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.6+0.3 · Ø 4.3 better than 62%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 72%
Deaths per round 69%−3 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 9 average
Whether klyronieser is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 129 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: May 2026 with 0.75.

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −52 ELO
32 matches · 56% win rate
From match 5 of the day −27 ELO
44 matches · 45% win rate
On Sundays −32 ELO, win rate 40%

klyronieser loses the most ELO on Anubis: −52 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Mirage
  2. Longest win streak: 5 wins in a row · Inferno
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
51% better than 52%
0.77 better than 73%
83.1 better than 69%
1.09 better than 77%
50% of 173 duels right on the average
54% of 24 situations better than 86%
Ancient33
48% better than 37%
0.69 better than 26%
73.2 better than 13%
0.98 better than 36%
39% of 102 duels better than 3%
52% of 33 situations better than 83%
Anubis32
56% better than 63%
0.73 better than 48%
79.7 better than 48%
1.04 better than 58%
56% of 100 duels better than 77%
59% of 17 situations better than 91%
Inferno18
50% better than 39%
0.77 better than 67%
83.6 better than 63%
1.05 better than 54%
57% of 74 duels better than 74%
25% of 12 situations better than 19%
Nuke8
50% -
0.84 -
89.1 -
1.17-
45% of 22 duels -
50% of 10 situations -
Cache6
50% -
0.76 -
82.3 -
1.17-
36% of 11 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How klyronieser plays

Across 143 matches klyronieser averages K/R 0.75, ADR 80.7 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 51%, better than 96% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 9 players. Averages 16.6 kills per match with 52% headshots. The strongest map is Anubis with a 56% win rate in 32 matches. In 65 of 143 matches the rating was 1.10 or higher (45%), in 47 it was below 0.90. In 129 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: September 2026 at 1.06. klyronieser loses the most ELO on Anubis (−52 ELO, win rate 56%). Things go best on Ancient (+41 ELO, win rate 48%). Match no. 3 of the day goes best: 63% win rate. Last 30 days: 76 matches, win rate 55%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.