kloniuuu

Poland
122 matches tracked 34 matches in 30 days
Last updated:

How does kloniuuu play?

Rating 0.93 (from 59 matches) K/R 0.71 ADR 82.5 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16% on level 8
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with at least a normal rating (0.90 and up). 46%
Rating spread from 59 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 8% good 1.10 to 1.29 14% normal 0.90 to 1.09 17% weak 0.75 to 0.89 12% very weak below 0.75 42%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. Rarely on the AWP.
EntryRifler
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

Opening

Average
The first duels of the round
Rounds with first kill 16%+6 pp better than 98%
Opening duels won 46%−4 pp better than 16%

Clutch

Weakness
Last one alive
Clutch 1v1 won 40%+2 pp better than 60%
Clutch 1v2 won 0%−20 pp better than 1%
Clutch kills per match 0.8−0.8 better than 1%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 47%0 pp level
AWP share of kills 5%−5 pp better than 30%
K/D 0.89−0.11 better than 10%
Pistol kills per match 1.9
Knife kills 5 in 122 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.6%−0.5 pp better than 34%
Rounds with 3K 4.2%+0.3 pp better than 63%
MVPs per match 2.1−0.1 better than 33%
4Ks and aces 9x 4K, 0 aces in 56 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 41%+6 pp better than 86%
Utility damage per round 4.30.0 level
Enemies flashed per round 0.29+0.01 better than 55%
Rounds with a death 79%+7 pp better than 2%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Headshots +5 pp, ELO +268
= Stayed the same
K/R at 0.71, ADR at 82.8
▼ Got worse
Win rate −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months unchanged at 0.71.

Patterns

From the last 122 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −19 ELO
50 matches · 50% wins

kloniuuu loses the most ELO on Mirage: −19 ELO, 50% wins

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 51 · Mirage
  3. Highest rating in a match: 1.96 · Anubis

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
50% level
0.73 level
85.4 better than 77%
0.99 better than 42%
47% of 359 duels better than 29%
29% of 17 situations better than 26%
Anubis25
72% better than 97%
0.75 better than 60%
83.9 better than 69%
0.93-
48% of 170 duels better than 34%
20% of 10 situations better than 12%
Dust 218
39% better than 16%
0.61 better than 5%
73.9 better than 18%
0.77-
45% of 141 duels better than 20%
63% of 8 situations better than 95%
Nuke9
56% -
0.69 -
78.9 -
1.12-
50% of 56 duels -
0% of 3 situations -
Cache8
63% -
0.82 -
91.2 -
1.19-
47% of 53 duels -
67% of 6 situations -
Inferno7
57% -
0.66 -
77.4 -
0.63-
56% of 39 duels -
0% of 1 situations -
Ancient4
50% -
0.63 -
80.1 -
0.64-
56% of 27 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kloniuuu plays

Across 122 matches kloniuuu averages K/R 0.71 and ADR 82.5; the rating across the 59 rated matches is 0.93. Biggest strength: Rounds with first kill at 16%. That is better than 98% of players on level 8. Most room to improve: Rounds with a death at 79%. That is better than only 2% of players on level 8. On average 15.8 kills per match, 47% of them headshots. The strongest map is Anubis with a 72% win rate in 25 matches. In 17 of 59 matches the rating was 1.10 or higher (29%), in 32 it was below 0.90. In 56 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: October 2026 at 0.98. kloniuuu loses the most ELO on Mirage (−19 ELO, win rate 50%). Things go best on Anubis (+28 ELO, win rate 72%). Improved over the last three months: Headshots +5 pp, ELO +268. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.71, ADR at 82.8. Last 30 days: 34 matches, win rate 59%, ELO balance +143.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.