klain-

Russia
On FACEIT since 2015 304 matches tracked 107 matches in 30 days
ELO ▲ 812
3,856
30-day peak: 3,865
Rank EU ▲ 5 places
#244
Russia #86 in Russia
30 days · prev. #249 · best #190
Last updated:

How does klain- play?

Rating 1.19 (from 250 matches) K/R 0.85 ADR 88.3 from 304 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 250 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average.
AWPer
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (250 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so slightly above the average (55%).

Rounds with first kill 13%+1 pp · Ø 12% better than 67%
Opening duels won 57%+2 pp · Ø 55% better than 68%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 32%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 89%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 69%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so well below the average (53%).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 28%+14 pp · Ø 14% better than 84%
K/D 1.23+0.11 · Ø 1.12 better than 71%
Pistol kills per match 2.7 from the last 300
Knife kills 13 in 300 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.6%).

2K rounds 15.6%+1.0 pp · Ø 14.6% better than 72%
3K rounds 5.6%+1.0 pp · Ø 4.6% better than 78%
MVPs per match 2.7+0.1 · Ø 2.6 better than 56%
4Ks and aces 55x 4K, 5 aces in 250 matches

Utility and deaths

Average
Nades, flashes and deaths

0.19 enemies flashed per round and so well below the average (0.35).

Utility hit rate 33%−1 pp · Ø 34% better than 44%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 19%
Enemies flashed per round 0.19−0.16 · Ø 0.35 better than 8%
Deaths per round 69%−1 pp · Ø 70% better than 51%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +10 pp, ELO +244
= Stayed the same
K/R at 0.85, ADR at 88.7, Win rate at 56%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: September 2026 with 0.88. Last 3 months unchanged at 0.85. Clearly above the average (0.79).

Patterns

From the last 300 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −121 ELO
34 matches · 41% win rate
From match 5 of the day −30 ELO
47 matches · 47% win rate
On Sundays −54 ELO, win rate 46%

klain- loses the most ELO on Dust 2: −121 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Anubis
  2. Highest rating in a match: 2.61 · Mirage
  3. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 300 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
62% better than 68%
0.86 better than 75%
90.4 better than 70%
1.19 better than 68%
59% of 500 duels better than 74%
36% of 44 situations better than 38%
Ancient52
58% better than 46%
0.85 better than 73%
87.2 better than 56%
1.17 better than 67%
55% of 196 duels right on the average
44% of 25 situations better than 63%
Anubis34
53% better than 34%
0.89 better than 87%
90.5 better than 74%
1.25 better than 84%
54% of 148 duels better than 48%
44% of 27 situations better than 65%
Dust 234
41% better than 6%
0.80 right on the average
84.4 better than 42%
1.15 better than 53%
54% of 153 duels better than 43%
30% of 23 situations better than 24%
Nuke33
45% better than 19%
0.80 better than 65%
82.1 better than 49%
1.14 better than 70%
55% of 122 duels better than 62%
39% of 18 situations better than 48%
Cache16
63% -
0.90 -
96.2 -
1.28-
58% of 85 duels -
20% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How klain- plays

Across 304 matches klain- averages K/R 0.85 and ADR 88.3; the rating across the 250 rated matches is 1.19. Biggest strength: 3K rounds at 5.6%, better than 78% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 47%, better than only 19% of level 10 · 3,500+ ELO players. Averages 18.6 kills per match with 47% headshots. The strongest map is Cache with a 63% win rate in 16 matches. In 138 of 250 matches the rating was 1.10 or higher (55%), in 65 it was below 0.90. In 250 matches with detailed stats: 55 4Ks and 5 aces. Best month by rating: September 2026 at 1.23. klain- loses the most ELO on Dust 2 (−121 ELO, win rate 41%). Things go best on Mirage (+479 ELO, win rate 62%). Match no. 4 of the day goes best: 67% win rate, +143 ELO. Improved over the last three months: Headshots +10 pp, ELO +244. Unchanged in recent months: K/R at 0.85, ADR at 88.7, Win rate at 56%. Last 30 days: 107 matches, win rate 64%, net ELO +687.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.