kjmS7htyKs

Russia
On FACEIT since 2020 341 matches tracked 137 matches in 30 days
ELO ▲ 327
3,069
30-day peak: 3,069
Rank EU ▲ 3,171 places
#6,206
Russia #1,731 in Russia
30 days · prev. #9,377 · best #6,115
Last updated:

How does kjmS7htyKs play?

Rating 1.04 K/R 0.75 ADR 81.9 from 341 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 341 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 17%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (261 matches).

3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 49%−3 pp · Ø 52% better than 21%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 37%−4 pp · Ø 41% better than 37%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.06).

Headshot rate 55%+2 pp · Ø 53% better than 62%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.02−0.04 · Ø 1.06 better than 27%
Pistol kills per match 3.1
Knife kills 8 in 341 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 66%
3K rounds 4.5%+0.2 pp · Ø 4.3% better than 57%
MVPs per match 2.6+0.2 · Ø 2.4 better than 68%
4Ks and aces 48x 4K, 3 aces in 261 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.4+0.6 · Ø 3.8 better than 68%
Enemies flashed per round 0.25−0.07 · Ø 0.32 better than 28%
Deaths per round 74%+3 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +55
= Stayed the same
K/R at 0.76, Rating at 1.04, ADR at 82.2, Win rate at 51%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.74). Just above the average (0.75).

Patterns

From the last 341 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −116 ELO
75 matches · 45% win rate
On Dust 2 −113 ELO
86 matches · 56% win rate
On Thursdays −30 ELO, win rate 39%

kjmS7htyKs loses the most ELO in match 1 of the day: −116 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Anubis
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 341 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
47% better than 18%
0.74 better than 39%
81.3 better than 45%
1.01 better than 30%
48% of 606 duels better than 23%
30% of 33 situations better than 23%
Dust 286
56% better than 54%
0.76 right on the average
80.6 better than 42%
1.05 better than 41%
44% of 442 duels better than 11%
38% of 55 situations better than 46%
Ancient63
57% better than 55%
0.78 better than 61%
87.4 better than 74%
1.07 better than 53%
54% of 340 duels better than 59%
39% of 33 situations better than 51%
Anubis55
56% better than 53%
0.78 better than 63%
83.2 better than 58%
1.09 better than 60%
49% of 349 duels better than 30%
40% of 20 situations better than 53%
Nuke20
40% better than 7%
0.74 better than 33%
79.0 better than 30%
1.02 better than 27%
48% of 101 duels better than 20%
55% of 11 situations better than 82%
Cache15
13% better than 1%
0.67 better than 6%
69.9 better than 2%
0.88 better than 1%
42% of 74 duels better than 3%
40% of 10 situations better than 54%

Compared with players on the same level who have at least 15 matches on the map.

How kjmS7htyKs plays

Across 341 matches kjmS7htyKs averages K/R 0.75, ADR 81.9 and a rating of 1.04. Biggest strength: Utility hit rate at 38%, better than 81% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 55% headshots. The strongest map is Ancient with a 57% win rate in 63 matches. In 142 of 341 matches the rating was 1.10 or higher (42%), in 115 it was below 0.90. In 261 matches with detailed stats: 48 4Ks and 3 aces. Best month by rating: September 2026 at 1.07. kjmS7htyKs loses the most ELO in match 1 of the day (−116 ELO, win rate 45%). Things go best on Ancient (+109 ELO, win rate 57%). Match no. 4 of the day goes best: 58% win rate, +4 ELO. Improved over the last three months: ELO +55. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.04, ADR at 82.2, Win rate at 51%. Last 30 days: 137 matches, win rate 55%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.