kit4k

Russia
On FACEIT since 2019 103 matches tracked 82 matches in 30 days
ELO ▲ 62
2,079
30-day peak: 2,167
Rank EU
#192,777
Russia #54,491 in Russia
Last updated:

How does kit4k play?

Rating 0.88 K/R 0.62 ADR 71.3 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 103 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 7% good 1.10 to 1.29 11% normal 0.90 to 1.09 24% weak 0.75 to 0.89 23% very weak below 0.75 33%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 43%−8 pp · Ø 51% better than 4%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Weakness
Where do the kills come from?

0.87 K/D and so clearly below the average (1.03).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 0.87−0.16 · Ø 1.03 better than 4%
Pistol kills per match 1.9

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (4.1%).

2K rounds 11.2%−2.2 pp · Ø 13.4% better than 6%
3K rounds 2.6%−1.5 pp · Ø 4.1% better than 3%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 12x 4K, 0 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 39%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether kit4k is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 103 matches, all from the last 3 months.

Kills per round (K/R)

0.60
SepOct

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −2 ELO
32 matches · 59% win rate

kit4k loses the most ELO on Anubis: −2 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 1.83 · Ancient
  3. Most kills in a match: 30 · Ancient

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis32
59% better than 74%
0.61 better than 5%
70.5 better than 7%
0.86 better than 6%
42% of 95 duels better than 9%
48% of 27 situations better than 75%
Ancient26
50% better than 41%
0.70 better than 29%
76.7 better than 26%
1.00 better than 38%
50% of 104 duels better than 42%
43% of 21 situations better than 65%
Mirage24
38% better than 9%
0.57 better than 2%
67.9 better than 4%
0.78 better than 1%
40% of 80 duels better than 5%
40% of 15 situations better than 57%
Dust 29
22% -
0.62 -
67.2 -
0.92-
34% of 32 duels -
60% of 5 situations -
Nuke7
29% -
0.64 -
74.6 -
0.87-
33% of 27 duels -
0% of 2 situations -
Inferno3
67% -
0.50 -
60.8 -
0.70-
43% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kit4k plays

Across 103 matches kit4k averages K/R 0.62, ADR 71.3 and a rating of 0.88. Most room to improve: Rating at 0.88, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 13.9 kills per match with 39% headshots. The strongest map is Anubis with a 59% win rate in 32 matches. In 20 of 103 matches the rating was 1.10 or higher (19%), in 58 it was below 0.90. In 103 matches with detailed stats: 12 4Ks and 0 aces. kit4k loses the most ELO on Anubis (−2 ELO, win rate 59%). Things go best on Ancient (+50 ELO, win rate 50%). From match no. 5 of the day on, things go best: 53% win rate, +20 ELO. Last 30 days: 82 matches, win rate 49%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.