kishou1337

Ukraine
On FACEIT since 2020 131 matches tracked 29 matches in 30 days
Last updated:

How does kishou1337 play?

Rating 1.16 (from 82 matches) K/R 0.83 ADR 89.7 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 82 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 30% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 9%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
EntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Average
Last one alive

29% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 10%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 54%+4 pp · Ø 50% better than 74%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.13+0.10 · Ø 1.03 better than 77%
Pistol kills per match 3.3
Knife kills 4 in 131 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 66%
3K rounds 6.1%+2.0 pp · Ø 4.1% better than 96%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 6x 4K, 1 ace in 37 matches

Utility and deaths

Average
Nades, flashes and deaths

3.3 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 29%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +10 pp
= Stayed the same
K/R at 0.82, ADR at 86.1, Headshots at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.82
MarAprMayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.82 (at the start 0.80). Clearly above the average (0.74).

Patterns

From the last 131 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −22 ELO
44 matches · 61% win rate
In match 3 of the day ±0 ELO
22 matches · 50% win rate

kishou1337 loses the most ELO on Mirage: −22 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Highest rating in a match: 2.29 · Ancient
  3. Longest win streak: 18 wins in a row · Dust 2

Maps in detail

from the last 131 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
61% better than 81%
0.85 better than 88%
93.1 better than 92%
1.23 better than 92%
52% of 183 duels better than 55%
36% of 14 situations better than 44%
Dust 229
66% better than 90%
0.75 right on the average
85.0 better than 67%
1.05 better than 53%
57% of 100 duels better than 79%
33% of 15 situations better than 38%
Ancient16
69% better than 94%
0.93 better than 95%
96.4 better than 93%
1.26-
63% of 49 duels better than 94%
17% of 6 situations better than 8%
Nuke13
38% -
0.85 -
88.6 -
1.30-
45% of 31 duels -
50% of 2 situations -
Anubis10
60% -
0.80 -
86.6 -
1.10-
64% of 28 duels -
50% of 6 situations -
Cache9
44% -
0.78 -
88.0 -
1.03-
57% of 60 duels -
60% of 5 situations -
Inferno9
33% -
0.85 -
86.5 -
1.10-
45% of 20 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kishou1337 plays

Across 131 matches kishou1337 averages K/R 0.83 and ADR 89.7; the rating across the 82 rated matches is 1.16. Biggest strength: 3K rounds at 6.1%, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 54% headshots. The strongest map is Ancient with a 69% win rate in 16 matches. In 41 of 82 matches the rating was 1.10 or higher (50%), in 21 it was below 0.90. In 37 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: July 2026 at 1.20. kishou1337 loses the most ELO on Mirage (−22 ELO, win rate 61%). Things go best on Dust 2 (+20 ELO, win rate 66%). Match no. 2 of the day goes best: 63% win rate, −27 ELO. Improved over the last three months: Win rate +10 pp. Unchanged in recent months: K/R at 0.82, ADR at 86.1, Headshots at 53%. Last 30 days: 29 matches, win rate 62%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.