kise

Russia
On FACEIT since 2015 266 matches tracked 74 matches in 30 days
ELO ▲ 34
3,351
30-day peak: 3,352
Rank EU ▲ 960 places
#1,791 #518 in RU
30 days · before #2,751 · best #1,791
Last updated:

How does kise play?

Rating 1.22 (from 102 matches) K/R 0.84 ADR 86.3 from 266 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96% on level 10
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with at least a normal rating (0.90 and up). 75%
Rating spread from 102 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 13%+2 pp better than 83%
Opening duels won 60%+9 pp better than 96%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+2 pp better than 64%
Clutch 1v2 won 22%+1 pp better than 55%
Clutch kills per match 2.0+0.4 better than 83%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%−6 pp better than 20%
AWP share of kills 42%+31 pp better than 99%
K/D 1.26+0.23 better than 95%
Pistol kills per match 3.0
Knife kills 7 in 266 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.5%+2.2 pp better than 90%
Rounds with 3K 5.2%+1.1 pp better than 86%
MVPs per match 2.7+0.4 better than 84%
4Ks and aces 42x 4K, 9 aces in 190 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 25%−10 pp better than 3%
Utility damage per round 2.6−1.5 better than 12%
Enemies flashed per round 0.39+0.09 better than 76%
Rounds with a death 67%−4 pp better than 91%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.85, ADR at 86.1, Headshots at 45%, Win rate at 54%
▼ Got worse
ELO −281

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: October 2026 with 0.88. Last 3 months: 0.85 (at the start 0.84).

Patterns

From the last 266 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −107 ELO
67 matches · 46% wins
On Nuke −92 ELO
22 matches · 55% wins
On Mondays −210 ELO, win rate 33%

kise loses the most ELO in match 1 of the day: −107 ELO, 46% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.28 · Ancient
  2. Longest win streak: 9 wins in a row · Ancient
  3. Most kills in a match: 51 · Nuke

Maps in detail

from the last 266 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage135
51% better than 47%
0.82 better than 82%
84.8 better than 70%
1.16 better than 84%
57% of 606 duels better than 80%
52% of 75 situations better than 87%
Dust 281
58% better than 70%
0.86 better than 91%
88.9 better than 84%
1.23 better than 92%
65% of 437 duels better than 96%
40% of 53 situations better than 56%
Nuke22
55% better than 47%
0.87 better than 87%
85.2 better than 61%
1.18-
64% of 88 duels better than 92%
27% of 11 situations better than 26%
Inferno15
40% better than 12%
0.85 better than 86%
82.3 better than 55%
1.23-
55% of 80 duels better than 65%
29% of 14 situations better than 26%
Ancient5
80% -
1.12 -
102.4 -
1.93-
56% of 16 duels -
0% of 1 situations -
Anubis5
60% -
0.92 -
91.0 -
1.63-
64% of 28 duels -
40% of 5 situations -
Cache3
67% -
0.84 -
84.1 -
0.68-
56% of 9 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kise plays

Across 266 matches kise averages K/R 0.84 and ADR 86.3; the rating across the 102 rated matches is 1.22. Biggest strength: Rating at 1.22. That is better than 96% of players on level 10. Most room to improve: Utility with impact at 25%. That is better than only 3% of players on level 10. On average 18.3 kills per match, 45% of them headshots. The strongest map is Dust 2 with a 58% win rate in 81 matches. In 54 of 102 matches the rating was 1.10 or higher (53%), in 25 it was below 0.90. In 190 matches with detailed stats: 42 4Ks and 9 aces. Best month by rating: October 2026 at 1.28. kise loses the most ELO in match 1 of the day (−107 ELO, win rate 46%). Things go best on Mirage (+235 ELO, win rate 51%). Got weaker: ELO −281. Unchanged in recent months: K/R at 0.85, ADR at 86.1, Headshots at 45%, Win rate at 54%. Last 30 days: 74 matches, win rate 54%, ELO balance +172.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.