kingSDx

Albania
128 matches tracked 20 matches in 30 days
Last updated:

How does kingSDx play?

Rating 0.99 K/R 0.71 ADR 74.9 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 128 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average.
ClutcherMulti-kills
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Strength
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 56%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly above the average (47%).

Headshot rate 50%+3 pp · Ø 47% better than 73%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 0.96−0.07 · Ø 1.03 better than 39%
Pistol kills per match 2.7
Knife kills 28 in 128 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.4%).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 24%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 50%
MVPs per match 2.4+0.1 · Ø 2.3 better than 76%
4Ks and aces 28x 4K, 4 aces in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

0.72 enemies flashed per round and so well above the average (0.27).

Utility hit rate 30%−6 pp · Ø 36% better than 20%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.72+0.45 · Ø 0.27 better than 99%
Deaths per round 73%+1 pp · Ø 72% better than 49%

Progress

One value per month, dashed line is the level 7 average
Whether kingSDx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 124 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.78
JulAugSepOct

Best month: October 2026 with 0.78.

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −84 ELO
23 matches · 39% win rate
In match 2 of the day −52 ELO
31 matches · 35% win rate
Between 12:00 and 18:00 −127 ELO, win rate 38%

kingSDx loses the most ELO from match 5 of the day: −84 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Mirage
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
47% better than 39%
0.67 better than 25%
72.3 better than 16%
0.97 better than 39%
46% of 142 duels better than 28%
46% of 37 situations better than 74%
Dust 235
54% better than 62%
0.79 better than 85%
81.1 better than 61%
1.10 better than 84%
55% of 166 duels better than 79%
35% of 17 situations better than 41%
Ancient19
42% better than 23%
0.68 better than 29%
75.9 better than 27%
0.90 better than 20%
51% of 102 duels better than 59%
35% of 17 situations better than 45%
Inferno13
77% -
0.75 -
74.8 -
1.06-
38% of 53 duels -
60% of 5 situations -
Anubis11
36% -
0.68 -
75.2 -
0.97-
54% of 39 duels -
38% of 8 situations -
Cache6
17% -
0.58 -
57.8 -
0.75-
47% of 19 duels -
0% of 5 situations -
Nuke4
0% -
0.57 -
62.7 -
0.73-
56% of 16 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kingSDx plays

Across 128 matches kingSDx averages K/R 0.71, ADR 74.9 and a rating of 0.99. Most room to improve: Utility hit rate at 30%, better than only 20% of level 7 players. Averages 16.0 kills per match with 50% headshots. The strongest map is Inferno with a 77% win rate in 13 matches. In 40 of 128 matches the rating was 1.10 or higher (31%), in 55 it was below 0.90. In 115 matches with detailed stats: 28 4Ks and 4 aces. Best month by rating: October 2026 at 1.14. kingSDx loses the most ELO from match 5 of the day (−84 ELO, win rate 39%). Things go best in match 1 of the day (−26 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, −26 ELO. Last 30 days: 20 matches, win rate 55%, net ELO −23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.