kiasykaZXC

Russia
On FACEIT since 2019 230 matches tracked 113 matches in 30 days
ELO ▼ 62
2,062
30-day peak: 2,308
Rank EU
#202,262
Russia #57,278 in Russia
Last updated:

How does kiasykaZXC play?

Rating 1.07 K/R 0.81 ADR 91.2 from 230 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 230 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
EntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (205 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

0.8 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 85%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 0.8−0.9 · Ø 1.7 better than 1%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.03+0.01 · Ø 1.02 better than 52%
Pistol kills per match 2.8
Knife kills 12 in 230 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.1%).

2K rounds 15.1%+1.8 pp · Ø 13.3% better than 86%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 89%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 45x 4K, 6 aces in 205 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 57%
Deaths per round 79%+7 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.15, Rating +0.20, ADR +11.0, Win rate +4 pp, ELO +140
= Stayed the same
Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.82 (at the start 0.67). Clearly above the average (0.74).

Patterns

From the last 230 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −60 ELO
86 matches · 52% win rate
From match 5 of the day −30 ELO
82 matches · 46% win rate
Between 18:00 and 24:00 −60 ELO, win rate 45%
On Saturdays −90 ELO, win rate 43%

kiasykaZXC loses the most ELO on Mirage: −60 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 50 · Mirage
  3. Highest rating in a match: 2.46 · Mirage

Maps in detail

from the last 230 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
52% right on the average
0.85 better than 90%
95.3 better than 95%
1.14 better than 84%
55% of 530 duels better than 74%
44% of 39 situations better than 67%
Anubis39
44% better than 24%
0.77 better than 66%
87.5 better than 84%
0.98 better than 31%
53% of 246 duels better than 61%
56% of 9 situations better than 88%
Dust 233
48% better than 38%
0.78 better than 70%
89.5 better than 86%
1.04 better than 53%
46% of 224 duels better than 22%
73% of 11 situations better than 99%
Ancient27
63% better than 86%
0.81 better than 79%
92.0 better than 92%
1.04 better than 55%
51% of 167 duels right on the average
44% of 9 situations better than 66%
Nuke20
45% better than 19%
0.71 better than 26%
79.8 better than 36%
0.92 better than 11%
36% of 107 duels better than 1%
50% of 4 situations better than 76%
Inferno19
68% better than 94%
0.85 better than 89%
95.5 better than 94%
1.17 better than 84%
57% of 144 duels better than 78%
33% of 9 situations better than 41%
Cache6
33% -
0.72 -
83.4 -
0.87-
60% of 35 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kiasykaZXC plays

Across 230 matches kiasykaZXC averages K/R 0.81, ADR 91.2 and a rating of 1.07. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 46% headshots. The strongest map is Inferno with a 68% win rate in 19 matches. In 99 of 230 matches the rating was 1.10 or higher (43%), in 83 it was below 0.90. In 205 matches with detailed stats: 45 4Ks and 6 aces. Best month by rating: October 2026 at 1.10. kiasykaZXC loses the most ELO on Mirage (−60 ELO, win rate 52%). Things go best on Anubis (+60 ELO, win rate 44%). Match no. 3 of the day goes best: 69% win rate, +60 ELO. Improved over the last three months: K/R +0.15, Rating +0.20, ADR +11.0, Win rate +4 pp, ELO +140. Unchanged in recent months: Headshots at 46%. Last 30 days: 113 matches, win rate 51%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.