kiQuueE1

Brazil
On FACEIT since 2024 489 matches tracked 230 matches in 30 days
ELO ▼ 64
2,578
30-day peak: 2,784
Rank SA ▼ 481 places
#887
Brazil #610 in Brazil
30 days · prev. #406 · best #406
Last updated:

How does kiQuueE1 play?

Rating 1.14 (from 407 matches) K/R 0.79 ADR 85.5 from 489 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 407 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 58%+6 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.04).

Headshot rate 45%−6 pp · Ø 51% better than 19%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.20+0.16 · Ø 1.04 better than 88%
Pistol kills per match 3.1 from the last 407
Knife kills 14 in 407 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 79%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 60%
MVPs per match 2.6+0.2 · Ø 2.4 better than 74%
4Ks and aces 100x 4K, 11 aces in 488 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 63%
Utility damage per round 5.0+0.9 · Ø 4.1 better than 75%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 45%
Deaths per round 66%−6 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether kiQuueE1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 489 matches, all from the last 3 months.

Kills per round (K/R)

0.82
AugSepOct

Best month: October 2026 with 0.82.

Patterns

From the last 407 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −97 ELO
46 matches · 48% win rate
On Inferno −56 ELO
29 matches · 38% win rate
On Mondays −185 ELO, win rate 44%

kiQuueE1 loses the most ELO on Anubis: −97 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 65 · Nuke
  2. Highest rating in a match: 2.54 · Inferno
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 407 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
47% better than 27%
0.75 right on the average
80.8 better than 47%
1.09 better than 66%
52% of 253 duels right on the average
38% of 73 situations better than 46%
Dust 281
51% better than 43%
0.75 right on the average
82.1 better than 53%
1.10 better than 66%
51% of 251 duels better than 45%
34% of 53 situations better than 40%
Ancient77
52% better than 45%
0.82 better than 79%
90.8 better than 86%
1.19 better than 88%
61% of 267 duels better than 90%
52% of 60 situations better than 83%
Anubis46
48% better than 34%
0.83 better than 85%
85.7 better than 71%
1.20 better than 89%
59% of 117 duels better than 85%
36% of 36 situations better than 42%
Nuke34
56% better than 55%
0.87 better than 85%
93.3 better than 88%
1.25 better than 88%
64% of 148 duels better than 96%
47% of 38 situations better than 68%
Cache29
55% -
0.73 -
82.1 -
1.04-
59% of 97 duels -
42% of 24 situations -
Inferno29
38% better than 6%
0.82 better than 66%
87.0 better than 59%
1.15 better than 63%
62% of 76 duels better than 87%
27% of 15 situations better than 21%
Vertigo12
58% -
0.85 -
98.1 -
1.21-
56% of 45 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kiQuueE1 plays

Across 489 matches kiQuueE1 averages K/R 0.79 and ADR 85.5; the rating across the 407 rated matches is 1.14. Biggest strength: Deaths per round at just 66% (lower is better), better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 17.3 kills per match with 45% headshots. The strongest map is Vertigo with a 58% win rate in 12 matches. In 198 of 407 matches the rating was 1.10 or higher (49%), in 110 it was below 0.90. In 488 matches with detailed stats: 100 4Ks and 11 aces. Best month by rating: October 2026 at 1.17. kiQuueE1 loses the most ELO on Anubis (−97 ELO, win rate 48%). Things go best on Dust 2 (+146 ELO, win rate 51%). Match no. 3 of the day goes best: 65% win rate, +116 ELO. Last 30 days: 230 matches, win rate 50%, net ELO −256.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.