khanTa_
Name history of khanTa_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does khanTa_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (50%).
Clutch
Weakness0% of 1v2s won and so well below the average (21%).
Weapons and aim
Average43% headshots and so clearly below the average (47%).
Impact
WeaknessExactly 2 kills in 9.6% of rounds and so well below the average (13.1%).
Utility and deaths
Average2.3 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 8 averageAug 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.73. Last 3 months: 0.70 (at the start 0.71). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.00. Last 3 months: 0.95 (at the start 1.00). Clearly below the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 80.8. Last 3 months: 75.9 (at the start 78.4). Slightly below the average (79.2).
Share of headshot kills
Best month: July 2026 with 43%. Last 3 months unchanged at 43%. Clearly below the average (47%).
Matches won (win rate)
Best month: July 2026 with 61%. Last 3 months: 47% (at the start 51%). Just below the average (48%).
Best month: August 2026 with 1,547. Last 3 months: 1,547 (at the start 1,387).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 17%.
Patterns
From the last 93 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
khanTa_ loses the most ELO on Dust 2: −1 ELO, 57% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Anubis
- Highest rating in a match: 1.83 · Mirage
- Most kills in a match: 39 · Ancient
Maps in detail
from the last 93 matchesCompared with players on the same level who have at least 15 matches on the map.
How khanTa_ plays
Across 93 matches khanTa_ averages K/R 0.70 and ADR 77.4; the rating across the 69 rated matches is 0.98. Biggest strength: Opening duels won at 55%, better than 85% of level 8 players. Most room to improve: Clutch 1v1 won at 22%, better than only 1% of level 8 players. Averages 16.0 kills per match with 43% headshots. The strongest map is Dust 2 with a 57% win rate in 30 matches. In 18 of 69 matches the rating was 1.10 or higher (26%), in 29 it was below 0.90. In 24 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: July 2026 at 1.00. khanTa_ loses the most ELO on Dust 2 (−1 ELO, win rate 57%). Improved over the last three months: ELO +160. Got weaker: Rating −0.05, Win rate −4 pp. Unchanged in recent months: K/R at 0.70, ADR at 75.9, Headshots at 43%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.