kexxxa

Russia
121 matches tracked 20 matches in 30 days
Last updated:

How does kexxxa play?

Rating 0.99 K/R 0.68 ADR 70.7 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 121 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−1 pp · Ø 49% better than 35%

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 31%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 40%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so clearly below the average (47%).

Headshot rate 42%−5 pp · Ø 47% better than 26%
AWP share of kills 22%+11 pp · Ø 11% better than 88%
K/D 1.00+0.02 · Ø 0.98 better than 59%
Pistol kills per match 2.2
Knife kills 2 in 121 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (12.9%).

2K rounds 11.9%−1.0 pp · Ø 12.9% better than 21%
3K rounds 3.5%−0.3 pp · Ø 3.8% better than 37%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 13x 4K, 3 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 32%−4 pp · Ø 36% better than 31%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 45%
Enemies flashed per round 0.37+0.11 · Ø 0.26 better than 75%
Deaths per round 68%−5 pp · Ø 73% better than 94%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
ADR +7.9, Headshots +2 pp
= Stayed the same
K/R at 0.69, Rating at 0.98
▼ Got worse
Win rate −13 pp, ELO −112

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.69. Last 3 months: 0.69 (at the start 0.66). Just below the average (0.71).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −21 ELO
52 matches · 65% win rate
Between 12:00 and 18:00 −21 ELO, win rate 44%

kexxxa loses the most ELO on Dust 2: −21 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Mirage
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 31 · Dust 2

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
65% better than 93%
0.72 right on the average
74.0 better than 23%
1.03 better than 64%
57% of 229 duels better than 87%
44% of 36 situations better than 67%
Mirage23
57% better than 74%
0.65 better than 18%
67.7 better than 5%
0.97 better than 44%
45% of 96 duels better than 25%
20% of 15 situations better than 9%
Ancient17
59% better than 79%
0.73 better than 54%
76.1 better than 26%
1.04 better than 68%
44% of 100 duels better than 16%
33% of 15 situations better than 38%
Anubis9
56% -
0.67 -
69.1 -
1.02-
48% of 29 duels -
25% of 4 situations -
Inferno9
44% -
0.61 -
65.3 -
0.86-
40% of 47 duels -
0% of 2 situations -
Nuke7
29% -
0.54 -
57.2 -
0.74-
39% of 23 duels -
25% of 4 situations -
Cache4
0% -
0.60 -
54.4 -
0.83-
43% of 14 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kexxxa plays

Across 121 matches kexxxa averages K/R 0.68, ADR 70.7 and a rating of 0.99. Biggest strength: Deaths per round at just 68% (lower is better), better than 94% of level 7 players. Most room to improve: Damage per round (ADR) at 70.7, better than only 7% of level 7 players. Averages 15.1 kills per match with 42% headshots. The strongest map is Dust 2 with a 65% win rate in 52 matches. In 39 of 121 matches the rating was 1.10 or higher (32%), in 48 it was below 0.90. In 100 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: August 2026 at 1.03. kexxxa loses the most ELO on Dust 2 (−21 ELO, win rate 65%). Things go best in match 1 of the day (+6 ELO, win rate 73%). Match no. 1 of the day goes best: 73% win rate, +6 ELO. Improved over the last three months: ADR +7.9, Headshots +2 pp. Got weaker: Win rate −13 pp, ELO −112. Unchanged in recent months: K/R at 0.69, Rating at 0.98. Last 30 days: 20 matches, win rate 60%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.