kevobg

Bulgaria
121 matches tracked 21 matches in 30 days
Last updated:

How does kevobg play?

Rating 0.98 K/R 0.70 ADR 74.6 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 121 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 30% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 35%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly above the average (47%).

Headshot rate 49%+2 pp · Ø 47% better than 60%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.00+0.01 · Ø 0.99 better than 51%
Pistol kills per match 2.4
Knife kills 1 in 121 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 37%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 19%
MVPs per match 1.9−0.3 · Ø 2.2 better than 15%
4Ks and aces 11x 4K, 2 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

0.76 enemies flashed per round and so well above the average (0.27).

Utility hit rate 35%−1 pp · Ø 36% better than 52%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 5%
Enemies flashed per round 0.76+0.49 · Ø 0.27 better than 99%
Deaths per round 70%−3 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.08, Rating +0.11, ADR +7.7
= Stayed the same
Headshots at 49%, Win rate at 50%, ELO at 1,676
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.72 (at the start 0.64). Right on the average (0.72).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +30 ELO
36 matches · 42% win rate
Between 18:00 and 24:00 −50 ELO, win rate 35%
On Sundays −55 ELO, win rate 41%

kevobg loses the most ELO in match 1 of the day: +30 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Nuke
  2. Highest rating in a match: 2.47 · Nuke
  3. Longest win streak: 4 wins in a row · Inferno

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis36
56% better than 70%
0.70 better than 36%
72.7 better than 15%
0.99 better than 45%
53% of 76 duels better than 65%
39% of 18 situations better than 56%
Inferno28
54% better than 61%
0.75 better than 67%
78.2 better than 45%
1.07 better than 70%
49% of 90 duels better than 43%
44% of 16 situations better than 66%
Mirage22
36% better than 8%
0.60 better than 4%
71.7 better than 13%
0.83 better than 4%
50% of 58 duels better than 47%
31% of 16 situations better than 29%
Nuke15
40% better than 10%
0.81 better than 73%
82.3 better than 53%
1.11 better than 69%
60% of 48 duels better than 87%
46% of 13 situations better than 67%
Dust 214
50% -
0.62 -
66.9 -
0.88-
49% of 43 duels -
7% of 14 situations -
Vertigo3
100% -
0.86 -
97.7 -
1.11-
38% of 13 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kevobg plays

Across 121 matches kevobg averages K/R 0.70, ADR 74.6 and a rating of 0.98. Biggest strength: Deaths per round at just 70% (lower is better), better than 78% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 15.7 kills per match with 49% headshots. The strongest map is Anubis with a 56% win rate in 36 matches. In 40 of 121 matches the rating was 1.10 or higher (33%), in 45 it was below 0.90. In 92 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: August 2026 at 1.13. kevobg loses the most ELO in match 1 of the day (+30 ELO, win rate 42%). Things go best on Anubis (+88 ELO, win rate 56%). Match no. 3 of the day goes best: 65% win rate, +2 ELO. Improved over the last three months: K/R +0.08, Rating +0.11, ADR +7.7. Unchanged in recent months: Headshots at 49%, Win rate at 50%, ELO at 1,676. Last 30 days: 21 matches, win rate 48%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.