keros3n-1-
Name history of keros3n-1-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (231 matches).
Compared with 1,256 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (51%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.6).
Weapons and aim
Weakness37% headshots and so well below the average (48%).
Impact
WeaknessExactly 2 kills in 11.5% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average5.9 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.70. Last 3 months: 0.66 (at the start 0.70). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 0.96. Last 3 months: 0.91 (at the start 0.96). Clearly below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 77.4. Last 3 months: 75.7 (at the start 76.9). Slightly below the average (79.7).
Share of headshot kills
Best month: August 2026 with 37%. Last 3 months: 37% (at the start 36%). Well below the average (48%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 50% (at the start 55%). Right on the average (50%).
Best month: September 2026 with 1,761. Last 3 months: 1,469 (at the start 1,338).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 299 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
keros3n-1- loses the most ELO on Inferno: −114 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Inferno
- Highest rating in a match: 2.28 · Dust 2
- Most kills in a match: 53 · Ancient
Maps in detail
from the last 299 matchesCompared with players on the same level who have at least 15 matches on the map.
How keros3n-1- plays
Across 299 matches keros3n-1- averages K/R 0.67, ADR 75.9 and a rating of 0.92. Biggest strength: Utility damage per round at 5.9, better than 86% of level 8 players. Most room to improve: Headshot rate at 37%, better than only 5% of level 8 players. Averages 14.7 kills per match with 37% headshots. The strongest map is Ancient with a 57% win rate in 47 matches. In 76 of 299 matches the rating was 1.10 or higher (25%), in 139 it was below 0.90. In 231 matches with detailed stats: 39 4Ks and 2 aces. Best month by rating: July 2026 at 0.96. keros3n-1- loses the most ELO on Inferno (−114 ELO, win rate 50%). Things go best on Anubis (+114 ELO, win rate 44%). Match no. 3 of the day goes best: 62% win rate, +29 ELO. Improved over the last three months: ELO +131. Got weaker: K/R −0.04, Rating −0.05, Win rate −5 pp. Unchanged in recent months: ADR at 75.7, Headshots at 37%. Last 30 days: 24 matches, win rate 50%, net ELO −19.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.