kepasssa

Lithuania
167 matches tracked
Last updated:

How does kepasssa play?

Rating 0.99 (from 117 matches) K/R 0.71 ADR 82.0 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 117 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly above the average (47%).

Headshot rate 50%+3 pp · Ø 47% better than 73%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.980.00 · Ø 0.98 right on the average
Pistol kills per match 2.7
Knife kills 2 in 167 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so slightly above the average (3.8%).

2K rounds 12.9%0.0 pp · Ø 12.9% right on the average
3K rounds 4.2%+0.4 pp · Ø 3.8% better than 68%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 16x 4K, 2 aces in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

8.0 utility damage per round and so well above the average (4.1).

Utility hit rate 46%+10 pp · Ø 36% better than 97%
Utility damage per round 8.0+3.9 · Ø 4.1 better than 98%
Enemies flashed per round 0.27+0.01 · Ø 0.26 better than 54%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.11, Headshots +5 pp, Win rate +5 pp, ELO +117
= Stayed the same
K/R at 0.72, ADR at 83.2
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.73. Last 3 months: 0.72 (at the start 0.71). Just above the average (0.71).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −67 ELO
25 matches · 36% win rate
On Anubis −16 ELO
35 matches · 57% win rate
Between 18:00 and 24:00 +46 ELO, win rate 44%
On Saturdays +34 ELO, win rate 43%

kepasssa loses the most ELO on Inferno: −67 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Longest win streak: 8 wins in a row · Ancient
  3. Highest rating in a match: 2.11 · Inferno

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
56% better than 69%
0.78 better than 81%
86.8 better than 86%
1.08 better than 79%
51% of 136 duels better than 55%
38% of 16 situations better than 47%
Anubis35
57% better than 77%
0.73 better than 60%
84.4 better than 80%
1.05 better than 74%
45% of 132 duels better than 24%
27% of 11 situations better than 29%
Ancient34
35% better than 8%
0.64 better than 14%
73.8 better than 19%
0.87 better than 13%
46% of 125 duels better than 30%
19% of 16 situations better than 9%
Mirage28
68% better than 96%
0.70 better than 39%
82.1 better than 65%
1.00 right on the average
46% of 78 duels better than 28%
0% of 4 situations better than 1%
Inferno25
36% better than 9%
0.67 better than 33%
77.8 better than 47%
0.87 better than 13%
54% of 67 duels better than 71%
42% of 12 situations better than 61%
Nuke5
40% -
0.77 -
98.5 -
1.15-
46% of 13 duels -
100% of 1 situations -
Cache3
100% -
0.73 -
94.1 -
1.00-
42% of 19 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kepasssa plays

Across 167 matches kepasssa averages K/R 0.71 and ADR 82.0; the rating across the 117 rated matches is 0.99. Biggest strength: Utility damage per round at 8.0, better than 98% of level 7 players. Averages 15.5 kills per match with 50% headshots. The strongest map is Mirage with a 68% win rate in 28 matches. In 40 of 117 matches the rating was 1.10 or higher (34%), in 44 it was below 0.90. In 96 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: October 2026 at 1.07. kepasssa loses the most ELO on Inferno (−67 ELO, win rate 36%). Things go best on Dust 2 (+100 ELO, win rate 56%). Match no. 1 of the day goes best: 60% win rate, +95 ELO. Improved over the last three months: Rating +0.11, Headshots +5 pp, Win rate +5 pp, ELO +117. Unchanged in recent months: K/R at 0.72, ADR at 83.2. Last 30 days: 5 matches, win rate 60%, net ELO +42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.