kensetsu

Sweden
57 matches tracked 11 matches in 30 days
Last updated:

How does kensetsu play?

Rating 1.03 K/R 0.73 ADR 77.3 from 57 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 57 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 19% good 1.10 to 1.29 14% normal 0.90 to 1.09 11% weak 0.75 to 0.89 21% very weak below 0.75 26%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 8%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (0.99).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 7%−4 pp · Ø 11% better than 41%
K/D 1.07+0.08 · Ø 0.99 better than 75%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.1%).

2K rounds 14.9%+1.8 pp · Ø 13.1% better than 88%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 60%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 4x 4K, 1 ace in 37 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 29%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 26%
Deaths per round 68%−5 pp · Ø 73% better than 92%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.06, Rating +0.11, ADR +6.2, Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −29 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Last 3 months: 0.75 (at the start 0.69). Slightly above the average (0.72).

Patterns

From the last 57 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Ancient
  2. Longest win streak: 11 wins in a row · Ancient
  3. Highest rating in a match: 2.35 · Ancient

Maps in detail

from the last 57 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage17
59% better than 79%
0.75 better than 63%
79.1 better than 48%
1.07 better than 71%
47% of 58 duels better than 31%
53% of 15 situations better than 85%
Dust 216
38% better than 12%
0.68 better than 28%
70.5 better than 10%
0.95 better than 29%
48% of 65 duels better than 36%
25% of 8 situations better than 16%
Ancient15
67% better than 93%
0.83 better than 89%
88.0 better than 82%
1.15 better than 89%
52% of 63 duels better than 58%
50% of 6 situations better than 80%
Anubis5
60% -
0.63 -
72.9 -
0.91-
52% of 21 duels -
100% of 1 situations -
Inferno3
67% -
0.56 -
58.1 -
0.89-
40% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How kensetsu plays

Across 57 matches kensetsu averages K/R 0.73, ADR 77.3 and a rating of 1.03. Biggest strength: Deaths per round at just 68% (lower is better), better than 92% of level 8 players. Most room to improve: Utility hit rate at 31%, better than only 24% of level 8 players. Averages 15.7 kills per match with 47% headshots. The strongest map is Ancient with a 67% win rate in 15 matches. In 24 of 57 matches the rating was 1.10 or higher (42%), in 27 it was below 0.90. In 37 matches with detailed stats: 4 4Ks and 1 ace. Improved over the last three months: K/R +0.06, Rating +0.11, ADR +6.2, Headshots +3 pp. Got weaker: Win rate −29 pp. Last 30 days: 11 matches, win rate 18%, net ELO −9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.