kendzix_

Poland
104 matches tracked 46 matches in 30 days
Last updated:

How does kendzix_ play?

Rating 0.97 K/R 0.71 ADR 79.3 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33% on level 8
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 58%
Rating spread from 104 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 25%
better than most on level 8 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 46%−4 pp better than 16%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−2 pp better than 40%
Clutch 1v2 won 16%−4 pp better than 19%
Clutch kills per match 1.5−0.1 better than 41%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−7 pp better than 13%
AWP share of kills 12%+2 pp better than 65%
K/D 0.96−0.04 better than 33%
Pistol kills per match 2.3
Knife kills 1 in 104 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.9%−0.2 pp better than 42%
Rounds with 3K 3.8%−0.1 pp better than 46%
MVPs per match 2.1−0.1 better than 33%
4Ks and aces 12x 4K, 1 ace in 104 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 58%
Utility damage per round 3.7−0.6 better than 38%
Enemies flashed per round 0.19−0.09 better than 27%
Rounds with a death 74%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 8 average
Whether kendzix_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 104 matches, all from the last 3 months.

Kills per round (K/R)

0.79
AugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 104 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day +4 ELO
33 matches · 45% wins
Between 0:00 and 6:00 +28 ELO, win rate 38%

kendzix_ loses the most ELO from match 5 of the day: +4 ELO, 45% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Cache
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Highest rating in a match: 1.98 · Ancient

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
63% better than 89%
0.76 better than 65%
82.4 better than 62%
1.04 better than 61%
49% of 112 duels better than 41%
54% of 13 situations better than 88%
Cache19
53% -
0.71 -
78.0 -
0.98-
50% of 86 duels -
40% of 10 situations -
Dust 216
44% better than 28%
0.70 better than 36%
74.6 better than 20%
0.93 better than 21%
47% of 81 duels better than 30%
50% of 12 situations better than 81%
Anubis15
67% better than 93%
0.70 better than 31%
85.0 better than 74%
0.95 better than 26%
45% of 77 duels better than 20%
0% of 7 situations better than 1%
Ancient14
57% -
0.70 -
82.3 -
0.97-
39% of 87 duels -
29% of 7 situations -
Inferno8
50% -
0.62 -
71.3 -
0.85-
37% of 38 duels -
0% of 4 situations -
Nuke7
29% -
0.69 -
75.1 -
0.93-
48% of 31 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kendzix_ plays

Across 104 matches kendzix_ averages K/R 0.71, ADR 79.3 and a rating of 0.97. Most room to improve: Headshot rate at 40%. That is better than only 13% of players on level 8. On average 15.7 kills per match, 40% of them headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 35 of 104 matches the rating was 1.10 or higher (34%), in 44 it was below 0.90. In 104 matches with detailed stats: 12 4Ks and 1 aces. Best month by rating: October 2026 at 1.08. kendzix_ loses the most ELO from match 5 of the day (+4 ELO, win rate 45%). Things go best on Mirage (+57 ELO, win rate 63%). Last 30 days: 46 matches, win rate 59%, ELO balance +79.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.