kefe-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average54% headshots and so clearly above the average (49%).
Impact
AverageExactly 2 kills in 11.5% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average0.18 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.76. Last 3 months: 0.70 (at the start 0.71). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.08. Last 3 months unchanged at 0.97. Clearly below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 82.6. Last 3 months: 77.3 (at the start 75.8). Slightly below the average (80.8).
Share of headshot kills
Best month: August 2026 with 60%. Last 3 months: 53% (at the start 57%). Clearly above the average (49%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 49% (at the start 45%). Just below the average (50%).
Best month: October 2026 with 2,136. Last 3 months: 2,115 (at the start 1,674).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 63%.
Patterns
From the last 211 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kefe- loses the most ELO on Ancient: −116 ELO, 49% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Nuke
- Most kills in a match: 42 · Inferno
- Highest rating in a match: 1.89 · Mirage
Maps in detail
from the last 211 matchesCompared with players on the same level who have at least 15 matches on the map.
How kefe- plays
Across 211 matches kefe- averages K/R 0.71, ADR 76.9 and a rating of 0.97. Biggest strength: Headshot rate at 54%, better than 77% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 54% headshots. The strongest map is Mirage with a 52% win rate in 61 matches. In 65 of 211 matches the rating was 1.10 or higher (31%), in 89 it was below 0.90. In 150 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: October 2026 at 1.08. kefe- loses the most ELO on Ancient (−116 ELO, win rate 49%). Things go best on Anubis (+43 ELO, win rate 50%). From match no. 5 of the day on, things go best: 53% win rate, −124 ELO. Improved over the last three months: Win rate +4 pp, ELO +441. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.97, ADR at 77.3. Last 30 days: 60 matches, win rate 52%, net ELO −17.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.