kd0wME7kXC

Faroe Islands
On FACEIT since 2023 95 matches tracked 62 matches in 30 days
ELO ▼ 68
2,809
30-day peak: 2,877
Rank EU
#17,072
Faroe Islands #37 in Faroe Islands
Last updated:

How does kd0wME7kXC play?

Rating 1.04 K/R 0.75 ADR 80.3 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 95 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 24%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 50%−2 pp · Ø 52% better than 31%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 51%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 6%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (51%).

Headshot rate 54%+3 pp · Ø 51% better than 65%
AWP share of kills 17%+5 pp · Ø 12% better than 77%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 3.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so slightly below the average (4.2%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 35%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 34%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 11x 4K, 2 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 3.4−0.6 · Ø 4.0 better than 33%
Enemies flashed per round 0.26−0.05 · Ø 0.31 better than 36%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether kd0wME7kXC is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 84 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.71
JulAugSepOct

Best month: July 2026 with 0.94.

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day +25 ELO
21 matches · 48% win rate
Between 18:00 and 24:00 +57 ELO, win rate 46%
On Thursdays +14 ELO, win rate 20%

kd0wME7kXC loses the most ELO in match 3 of the day: +25 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.07 · Mirage
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
63% better than 86%
0.80 better than 70%
84.9 better than 64%
1.11 better than 68%
58% of 197 duels better than 82%
47% of 36 situations better than 75%
Dust 220
55% better than 56%
0.76 better than 53%
80.0 better than 41%
1.02 better than 35%
57% of 79 duels better than 75%
42% of 12 situations better than 59%
Ancient15
47% better than 26%
0.63 better than 4%
72.9 better than 9%
0.90 better than 7%
49% of 59 duels better than 32%
11% of 9 situations better than 3%
Nuke11
36% -
0.75 -
78.4 -
1.04-
42% of 48 duels -
30% of 10 situations -
Anubis4
100% -
0.80 -
75.7 -
1.22-
36% of 14 duels -
100% of 1 situations -
Cache3
33% -
0.48 -
59.7 -
0.65-
50% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kd0wME7kXC plays

Across 95 matches kd0wME7kXC averages K/R 0.75, ADR 80.3 and a rating of 1.04. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 16.7 kills per match with 54% headshots. The strongest map is Mirage with a 63% win rate in 40 matches. In 40 of 95 matches the rating was 1.10 or higher (42%), in 37 it was below 0.90. In 84 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: July 2026 at 1.31. kd0wME7kXC loses the most ELO in match 3 of the day (+25 ELO, win rate 48%). Things go best on Mirage (+39 ELO, win rate 63%). Match no. 1 of the day goes best: 60% win rate, +30 ELO. Last 30 days: 62 matches, win rate 52%, net ELO +71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.