kborgs

Ukraine
On FACEIT since 2020 123 matches tracked 39 matches in 30 days
ELO ▲ 261
2,984
30-day peak: 2,984
Rank EU ▲ 274 places
#8,864
Ukraine #479 in Ukraine
30 days · prev. #9,138 · best #8,156
Last updated:

How does kborgs play?

Rating 1.13 (from 103 matches) K/R 0.83 ADR 85.1 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 103 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%0 pp · Ø 41% right on the average
Clutch 1v2 won 14%−8 pp · Ø 22% better than 8%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (52%).

Headshot rate 60%+8 pp · Ø 52% better than 91%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.19+0.14 · Ø 1.05 better than 84%
Pistol kills per match 3.2
Knife kills 2 in 123 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.9%+1.3 pp · Ø 13.6% better than 77%
3K rounds 4.8%+0.5 pp · Ø 4.3% better than 71%
MVPs per match 2.8+0.4 · Ø 2.4 better than 85%
4Ks and aces 9x 4K, 1 ace in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.31).

Utility hit rate 35%+1 pp · Ø 34% better than 56%
Utility damage per round 3.2−0.8 · Ø 4.0 better than 27%
Enemies flashed per round 0.11−0.20 · Ø 0.31 better than 3%
Deaths per round 69%−2 pp · Ø 71% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +4 pp, ELO +94
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.09, ADR −5.4, Win rate −5 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: May 2026 with 0.92. Last 3 months: 0.78 (at the start 0.88). Slightly above the average (0.75).

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −25 ELO
29 matches · 52% win rate
Between 18:00 and 24:00 +51 ELO, win rate 45%

kborgs loses the most ELO on Ancient: −25 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Highest rating in a match: 2.04 · Anubis
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient29
52% better than 43%
0.85 better than 86%
83.9 better than 58%
1.18 better than 85%
61% of 97 duels better than 90%
38% of 16 situations right on the average
Anubis26
62% better than 76%
0.92 better than 97%
94.0 better than 94%
1.26 better than 94%
58% of 88 duels better than 79%
50% of 12 situations better than 76%
Dust 225
52% better than 43%
0.78 better than 63%
83.5 better than 59%
1.09 better than 59%
52% of 77 duels right on the average
38% of 13 situations right on the average
Mirage19
63% better than 86%
0.70 better than 24%
77.4 better than 27%
1.01 better than 35%
46% of 37 duels better than 17%
33% of 9 situations better than 33%
Inferno12
25% -
0.84 -
85.0 -
1.12-
44% of 27 duels -
43% of 7 situations -
Nuke9
44% -
0.76 -
77.3 -
0.83-
36% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kborgs plays

Across 123 matches kborgs averages K/R 0.83 and ADR 85.1; the rating across the 103 rated matches is 1.13. Biggest strength: Headshot rate at 60%, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 18.2 kills per match with 60% headshots. The strongest map is Mirage with a 63% win rate in 19 matches. In 53 of 103 matches the rating was 1.10 or higher (51%), in 28 it was below 0.90. In 67 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: June 2026 at 1.24. kborgs loses the most ELO on Ancient (−25 ELO, win rate 52%). Things go best on Anubis (+75 ELO, win rate 62%). Improved over the last three months: Headshots +4 pp, ELO +94. Got weaker: K/R −0.10, Rating −0.09, ADR −5.4, Win rate −5 pp. Last 30 days: 39 matches, win rate 56%, net ELO +74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.