kazanwrld

Poland
On FACEIT since 2026 163 matches tracked 31 matches in 30 days
Last updated:

How does kazanwrld play?

Rating 1.34 K/R 0.95 ADR 99.6 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.34
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.52 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 163 matches
outstanding 1.80 and up 20% strong 1.30 to 1.79 30% good 1.10 to 1.29 17% normal 0.90 to 1.09 13% weak 0.75 to 0.89 9% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 58%+6 pp · Ø 52% better than 90%

Clutch

Strength
Last one alive

36% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 36%+15 pp · Ø 21% better than 99%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.38 K/D and so well above the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 71%
AWP share of kills 5%−7 pp · Ø 12% better than 28%
K/D 1.38+0.34 · Ø 1.04 better than 98%
Pistol kills per match 3.0
Knife kills 3 in 163 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.4).

2K rounds 17.1%+3.7 pp · Ø 13.4% better than 98%
3K rounds 7.1%+2.9 pp · Ø 4.2% better than 99%
MVPs per match 3.4+1.0 · Ø 2.4 better than 99%
4Ks and aces 58x 4K, 7 aces in 163 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 39%
Utility damage per round 4.8+0.7 · Ø 4.1 better than 71%
Enemies flashed per round 0.12−0.18 · Ø 0.30 better than 5%
Deaths per round 68%−4 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether kazanwrld is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 163 matches, all from the last 3 months.

Kills per round (K/R)

0.86
SepOct

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −77 ELO
35 matches · 46% win rate
On Ancient −26 ELO
28 matches · 57% win rate
On Fridays −51 ELO, win rate 36%

kazanwrld loses the most ELO on Dust 2: −77 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Aim_fair
  2. Most kills in a match: 44 · Mirage
  3. Highest rating in a match: 2.86 · Dust 2

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
59% better than 76%
0.97 better than 98%
102.8 better than 99%
1.37 better than 98%
58% of 241 duels better than 83%
33% of 33 situations better than 32%
Dust 235
46% better than 27%
0.90 better than 95%
97.6 better than 97%
1.27 better than 95%
54% of 150 duels better than 61%
33% of 21 situations better than 36%
Ancient28
57% better than 64%
0.91 better than 96%
98.0 better than 97%
1.26 better than 95%
55% of 143 duels better than 65%
36% of 14 situations better than 45%
Anubis24
58% better than 67%
0.97 better than 99%
100.3 better than 99%
1.38 better than 99%
65% of 98 duels better than 98%
50% of 16 situations better than 77%
Inferno10
60% -
1.00 -
95.6 -
1.47-
66% of 41 duels -
50% of 4 situations -
Nuke9
78% -
1.06 -
110.9 -
1.47-
74% of 50 duels -
0% of 4 situations -
Cache5
80% -
1.01 -
97.2 -
1.55-
54% of 24 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kazanwrld plays

Across 163 matches kazanwrld averages K/R 0.95, ADR 99.6 and a rating of 1.34. Biggest strength: Rating at 1.34, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 20.2 kills per match with 54% headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 109 of 163 matches the rating was 1.10 or higher (67%), in 33 it was below 0.90. In 163 matches with detailed stats: 58 4Ks and 7 aces. kazanwrld loses the most ELO on Dust 2 (−77 ELO, win rate 46%). Things go best on Mirage (+26 ELO, win rate 59%). Last 30 days: 31 matches, win rate 32%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.