kayseli

Kazakhstan
On FACEIT since 2023 129 matches tracked 51 matches in 30 days
ELO ▼ 3
2,455
30-day peak: 2,520
Rank EU
#61,432
Kazakhstan #2,163 in Kazakhstan
Last updated:

How does kayseli play?

Rating 1.06 K/R 0.75 ADR 81.4 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 129 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly below the average (50%).

Headshot rate 48%−2 pp · Ø 50% better than 37%
AWP share of kills 22%+11 pp · Ø 11% better than 88%
K/D 1.07+0.04 · Ø 1.03 better than 60%
Pistol kills per match 2.6
Zeus kills2 in 129 matches
Knife kills 7 in 129 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so clearly above the average (13.4%).

2K rounds 15.3%+1.9 pp · Ø 13.4% better than 87%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 42%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 16x 4K, 2 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 21%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 78%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +15 pp, ELO +264
= Stayed the same
K/R at 0.76, Rating at 1.06, ADR at 81.6
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months: 0.76 (at the start 0.74). Just above the average (0.74).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −54 ELO
21 matches · 43% win rate
On Mirage −30 ELO
39 matches · 59% win rate
Between 6:00 and 12:00 −90 ELO, win rate 48%
On Fridays −52 ELO, win rate 50%

kayseli loses the most ELO on Anubis: −54 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.25 · Anubis
  3. Most kills in a match: 65 · Dust 2

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
59% better than 78%
0.71 better than 35%
77.6 better than 32%
1.01 better than 41%
46% of 184 duels better than 20%
44% of 18 situations better than 70%
Dust 235
54% better than 59%
0.78 better than 68%
83.8 better than 64%
1.09 better than 66%
50% of 187 duels better than 40%
22% of 18 situations better than 14%
Anubis21
43% better than 19%
0.78 better than 67%
85.5 better than 71%
1.11 better than 74%
50% of 98 duels better than 37%
47% of 17 situations better than 75%
Ancient15
40% better than 14%
0.72 better than 36%
77.9 better than 29%
1.01 better than 41%
45% of 66 duels better than 16%
100% of 8 situations better than 99%
Nuke13
92% -
0.86 -
91.4 -
1.21-
64% of 47 duels -
38% of 8 situations -
Inferno4
75% -
0.64 -
70.6 -
0.86-
45% of 22 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kayseli plays

Across 129 matches kayseli averages K/R 0.75, ADR 81.4 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 48% headshots. The strongest map is Nuke with a 92% win rate in 13 matches. In 50 of 129 matches the rating was 1.10 or higher (39%), in 49 it was below 0.90. In 100 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: October 2026 at 1.07. kayseli loses the most ELO on Anubis (−54 ELO, win rate 43%). Things go best from match 5 of the day (+53 ELO, win rate 66%). Match no. 3 of the day goes best: 71% win rate. Improved over the last three months: Win rate +15 pp, ELO +264. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.06, ADR at 81.6. Last 30 days: 51 matches, win rate 57%, net ELO −36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.