kaylie

Russia
On FACEIT since 2016 119 matches tracked 95 matches in 30 days
ELO
2,871
Peak across the last 119 matches: 2,910
Rank EU ▼ 4,511 places
#13,439
Russia #3,835 in Russia
30 days · prev. #8,928 · best #8,928
Last updated:

How does kaylie play?

Rating 1.73 K/R 1.20 ADR 126.5 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.73
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 97%
Rating distribution from 119 matches
outstanding 1.80 and up 40% strong 1.30 to 1.79 42% good 1.10 to 1.29 10% normal 0.90 to 1.09 4% weak 0.75 to 0.89 1% very weak below 0.75 3%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
Multi-killsAWPerEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 25% of rounds and so well above the average (11%).

Rounds with first kill 25%+14 pp · Ø 11% better than 99%
Opening duels won 71%+19 pp · Ø 52% better than 99%

Clutch

Strength
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 44%+3 pp · Ø 41% better than 77%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 91%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.78 K/D and so well above the average (1.05).

Headshot rate 48%−4 pp · Ø 52% better than 28%
AWP share of kills 29%+17 pp · Ø 12% better than 94%
K/D 1.78+0.73 · Ø 1.05 better than 99%
Pistol kills per match 4.2
Knife kills 4 in 119 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 10.0% of rounds and so well above the average (4.3%).

2K rounds 20.7%+7.1 pp · Ø 13.6% better than 99%
3K rounds 10.0%+5.7 pp · Ø 4.3% better than 99%
MVPs per match 4.9+2.5 · Ø 2.4 better than 99%
4Ks and aces 103x 4K, 15 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.0).

Utility hit rate 37%+3 pp · Ø 34% better than 70%
Utility damage per round 5.6+1.6 · Ø 4.0 better than 88%
Enemies flashed per round 0.34+0.03 · Ø 0.31 better than 61%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether kaylie is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 119 matches, all from the last 3 months.

Kills per round (K/R)

1.18
SepOct

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Sundays ±0 ELO, win rate 55%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Anubis
  2. Most kills in a match: 56 · Cache
  3. Highest rating in a match: 2.94 · Mirage

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
70% better than 95%
1.25 better than 99%
131.3 better than 99%
1.82 better than 99%
74% of 310 duels better than 99%
59% of 29 situations better than 92%
Mirage28
50% better than 35%
1.24 better than 99%
129.8 better than 99%
1.78 better than 99%
70% of 239 duels better than 99%
29% of 24 situations better than 21%
Nuke21
62% better than 68%
1.13 better than 99%
121.4 better than 99%
1.61 better than 99%
66% of 152 duels better than 97%
29% of 7 situations better than 25%
Anubis19
63% better than 79%
1.14 better than 99%
117.9 better than 99%
1.61 better than 99%
69% of 154 duels better than 99%
50% of 16 situations better than 76%
Cache11
55% -
1.21 -
124.5 -
1.73-
70% of 88 duels -
40% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kaylie plays

Across 119 matches kaylie averages K/R 1.20, ADR 126.5 and a rating of 1.73. Biggest strength: Rating at 1.73, better than 99% of level 10 · 2,750-2,999 ELO players. Averages 27.0 kills per match with 48% headshots. The strongest map is Dust 2 with a 70% win rate in 40 matches. In 110 of 119 matches the rating was 1.10 or higher (92%), in 4 it was below 0.90. In 119 matches with detailed stats: 103 4Ks and 15 aces. Things go best on Mirage (+1 ELO, win rate 50%). From match no. 5 of the day on, things go best: 69% win rate, +1 ELO. Last 30 days: 95 matches, win rate 62%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.