kayaj2k

Russia
On FACEIT since 2019 327 matches tracked 126 matches in 30 days
ELO ▲ 84
3,155
30-day peak: 3,283
Rank EU ▲ 982 places
#4,423
Russia #1,224 in Russia
30 days · prev. #5,405 · best #2,969
Last updated:

How does kayaj2k play?

Rating 1.07 K/R 0.76 ADR 80.6 from 327 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 327 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 19%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (323 matches).

3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 23%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%+1 pp · Ø 41% better than 65%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly below the average (53%).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.07+0.01 · Ø 1.06 better than 45%
Pistol kills per match 3.2
Knife kills 6 in 327 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so slightly above the average (13.6%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 66%
3K rounds 4.1%−0.2 pp · Ø 4.3% better than 40%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 61x 4K, 9 aces in 323 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 4.4+0.6 · Ø 3.8 better than 68%
Enemies flashed per round 0.49+0.17 · Ø 0.32 better than 89%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether kayaj2k is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 323 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.73
JulAugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 327 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −102 ELO
101 matches · 45% win rate
In match 3 of the day −96 ELO
56 matches · 46% win rate
On Tuesdays −119 ELO, win rate 38%

kayaj2k loses the most ELO from match 5 of the day: −102 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.72 · Mirage
  3. Most kills in a match: 41 · Cache

Maps in detail

from the last 327 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2104
50% better than 31%
0.79 better than 64%
83.3 better than 56%
1.11 better than 61%
56% of 417 duels better than 68%
41% of 73 situations better than 56%
Mirage84
61% better than 76%
0.77 better than 54%
82.0 better than 48%
1.08 better than 54%
53% of 318 duels right on the average
44% of 34 situations better than 67%
Ancient70
56% right on the average
0.77 better than 56%
80.7 better than 42%
1.07 better than 53%
53% of 228 duels right on the average
40% of 47 situations better than 54%
Nuke26
50% better than 25%
0.70 better than 18%
71.8 better than 5%
0.94 better than 9%
44% of 86 duels better than 9%
33% of 18 situations better than 33%
Inferno23
48% better than 13%
0.73 better than 29%
79.3 better than 26%
1.05 better than 29%
58% of 88 duels better than 57%
64% of 14 situations better than 91%
Cache17
29% better than 1%
0.69 better than 12%
74.2 better than 9%
0.94 better than 6%
54% of 56 duels better than 44%
33% of 3 situations better than 35%
Anubis3
100% -
0.69 -
67.5 -
1.09-
44% of 9 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kayaj2k plays

Across 327 matches kayaj2k averages K/R 0.76, ADR 80.6 and a rating of 1.07. Most room to improve: Rounds with first kill at 9%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 16.7 kills per match with 51% headshots. The strongest map is Mirage with a 61% win rate in 84 matches. In 149 of 327 matches the rating was 1.10 or higher (46%), in 102 it was below 0.90. In 323 matches with detailed stats: 61 4Ks and 9 aces. Best month by rating: August 2026 at 1.12. kayaj2k loses the most ELO from match 5 of the day (−102 ELO, win rate 45%). Things go best on Ancient (+146 ELO, win rate 56%). Match no. 4 of the day goes best: 70% win rate, +91 ELO. Last 30 days: 126 matches, win rate 52%, net ELO −94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.