katon

Russia
On FACEIT since 2023 240 matches tracked 71 matches in 30 days
ELO ▲ 225
2,040
30-day peak: 2,218
Rank EU
#215,834
Russia #61,012 in Russia
Last updated:

How does katon play?

Rating 1.05 K/R 0.73 ADR 76.1 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 240 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 28% weak 0.75 to 0.89 12% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 2.7
Knife kills 4 in 240 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.4%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 72%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 35x 4K, 2 aces in 171 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 35%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 55%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, ADR +4.3, Headshots +2 pp, ELO +291
= Stayed the same
Rating at 1.06, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.74 (at the start 0.70). Right on the average (0.74).

Patterns

From the last 240 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −58 ELO
60 matches · 40% win rate
On Anubis −53 ELO
37 matches · 49% win rate
Between 12:00 and 18:00 −81 ELO, win rate 44%
On Thursdays +33 ELO, win rate 38%

katon loses the most ELO from match 5 of the day: −58 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Highest rating in a match: 2.33 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
47% better than 34%
0.74 right on the average
78.5 better than 40%
1.06 better than 63%
54% of 296 duels better than 67%
50% of 50 situations better than 82%
Dust 263
49% better than 40%
0.75 better than 57%
76.7 better than 27%
1.10 better than 73%
52% of 209 duels better than 55%
44% of 39 situations better than 69%
Anubis37
49% better than 42%
0.69 better than 27%
72.8 better than 12%
0.99 better than 37%
50% of 170 duels better than 41%
46% of 24 situations better than 72%
Ancient28
57% better than 66%
0.67 better than 18%
71.8 better than 7%
0.98 better than 32%
42% of 106 duels better than 8%
19% of 16 situations better than 11%
Nuke19
68% better than 87%
0.77 better than 54%
77.9 better than 29%
1.08 better than 59%
66% of 56 duels better than 97%
47% of 17 situations better than 65%
Cache8
25% -
0.86 -
87.7 -
1.23-
66% of 29 duels -
50% of 4 situations -
Inferno8
50% -
0.58 -
63.2 -
0.82-
48% of 31 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How katon plays

Across 240 matches katon averages K/R 0.73, ADR 76.1 and a rating of 1.05. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 45% headshots. The strongest map is Nuke with a 68% win rate in 19 matches. In 98 of 240 matches the rating was 1.10 or higher (41%), in 74 it was below 0.90. In 171 matches with detailed stats: 35 4Ks and 2 aces. Best month by rating: September 2026 at 1.12. katon loses the most ELO from match 5 of the day (−58 ELO, win rate 40%). Things go best in match 1 of the day (+248 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +248 ELO. Improved over the last three months: K/R +0.04, ADR +4.3, Headshots +2 pp, ELO +291. Unchanged in recent months: Rating at 1.06, Win rate at 50%. Last 30 days: 71 matches, win rate 49%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.