kastroXmert

Turkey
152 matches tracked
Last updated:

How does kastroXmert play?

Rating 0.92 (from 128 matches) K/R 0.69 ADR 76.1 from 152 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 128 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 22% very weak below 0.75 31%
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).

all ELO ranges

Compared with 2,089 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Weakness
Last one alive

20% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 20%−19 pp · Ø 39% better than 1%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 17%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.02).

Headshot rate 51%+1 pp · Ø 50% better than 54%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 0.89−0.13 · Ø 1.02 better than 5%
Pistol kills per match 2.5
Knife kills 2 in 152 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 27%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 12%
MVPs per match 2.0−0.3 · Ø 2.3 better than 14%
4Ks and aces 16x 4K, 1 ace in 93 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 29%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 23%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Headshots +2 pp, ELO +108
= Stayed the same
K/R at 0.69, Rating at 0.93, ADR at 75.9, Win rate at 48%
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.70. Last 3 months: 0.69 (at the start 0.68). Slightly below the average (0.73).

Patterns

From the last 152 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −174 ELO
32 matches · 41% win rate
On Inferno −60 ELO
21 matches · 43% win rate
Between 12:00 and 18:00 −4 ELO, win rate 41%
On Fridays ±0 ELO, win rate 33%

kastroXmert loses the most ELO in match 2 of the day: −174 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Nuke
  2. Longest win streak: 7 wins in a row · Inferno
  3. Most kills in a match: 35 · Anubis

Maps in detail

from the last 152 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
47% better than 32%
0.71 better than 34%
78.5 better than 35%
0.98 better than 29%
51% of 280 duels right on the average
29% of 31 situations better than 22%
Anubis43
47% better than 29%
0.65 better than 10%
73.4 better than 13%
0.88 better than 7%
48% of 220 duels better than 28%
29% of 17 situations better than 25%
Inferno21
43% better than 16%
0.71 better than 31%
78.9 better than 34%
0.90 better than 9%
46% of 125 duels better than 21%
15% of 13 situations better than 6%
Nuke16
44% better than 14%
0.66 better than 13%
72.5 better than 12%
0.94-
42% of 90 duels better than 12%
56% of 9 situations better than 88%
Cache9
56% -
0.66 -
74.9 -
0.86-
49% of 45 duels -
33% of 3 situations -
Ancient4
75% -
0.69 -
76.5 -
0.88-
44% of 25 duels -
0% of 1 situations -
Mirage4
50% -
0.72 -
74.5 -
0.94-
25% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kastroXmert plays

Across 152 matches kastroXmert averages K/R 0.69 and ADR 76.1; the rating across the 128 rated matches is 0.92. Most room to improve: Clutch 1v1 won at 20%, better than only 1% of level 10 · all ELO ranges players. Averages 15.1 kills per match with 51% headshots. The strongest map is Dust 2 with a 47% win rate in 53 matches. In 35 of 128 matches the rating was 1.10 or higher (27%), in 68 it was below 0.90. In 93 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: August 2026 at 0.94. kastroXmert loses the most ELO in match 2 of the day (−174 ELO, win rate 41%). Things go best on Dust 2 (+60 ELO, win rate 47%). Improved over the last three months: Headshots +2 pp, ELO +108. Unchanged in recent months: K/R at 0.69, Rating at 0.93, ADR at 75.9, Win rate at 48%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.