kastai-

Heard & McDonald Islands
On FACEIT since 2021 170 matches tracked 85 matches in 30 days
ELO ▲ 245
2,635
30-day peak: 2,656
Rank EU
#32,756
Heard & McDonald Islands #24 in Heard & McDonald Islands
Last updated:

How does kastai- play?

Rating 1.07 K/R 0.77 ADR 81.0 from 170 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 170 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
Multi-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+2 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 62%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (51%).

Headshot rate 54%+3 pp · Ø 51% better than 70%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.06+0.02 · Ø 1.04 better than 52%
Pistol kills per match 3.2
Knife kills 4 in 170 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 13.2%−0.4 pp · Ø 13.6% better than 36%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 63%
MVPs per match 2.6+0.2 · Ø 2.4 better than 73%
4Ks and aces 36x 4K, 7 aces in 149 matches

Utility and deaths

Average
Nades, flashes and deaths

0.23 enemies flashed per round and so well below the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 40%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 32%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +6 pp, ELO +184
= Stayed the same
K/R at 0.77, Rating at 1.07, ADR at 80.8
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months unchanged at 0.77. Just above the average (0.75).

Patterns

From the last 170 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −56 ELO
36 matches · 42% win rate
On Mirage −26 ELO
51 matches · 57% win rate
On Sundays +30 ELO, win rate 44%

kastai- loses the most ELO from match 5 of the day: −56 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Highest rating in a match: 2.03 · Anubis
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 170 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
57% better than 68%
0.74 better than 44%
78.4 better than 33%
1.05 right on the average
51% of 244 duels better than 44%
39% of 18 situations better than 53%
Dust 249
51% better than 45%
0.79 better than 69%
82.6 better than 56%
1.10 better than 67%
59% of 219 duels better than 84%
60% of 20 situations better than 94%
Anubis33
64% better than 81%
0.87 better than 93%
89.5 better than 85%
1.21 better than 90%
60% of 159 duels better than 86%
41% of 27 situations better than 56%
Ancient14
50% -
0.68 -
77.3 -
0.91-
52% of 69 duels -
0% of 7 situations -
Inferno10
30% -
0.68 -
71.7 -
0.91-
48% of 42 duels -
33% of 3 situations -
Nuke9
33% -
0.69 -
71.9 -
0.93-
46% of 56 duels -
17% of 6 situations -
Cache4
75% -
0.75 -
78.1 -
1.10-
56% of 18 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kastai- plays

Across 170 matches kastai- averages K/R 0.77, ADR 81.0 and a rating of 1.07. Averages 17.6 kills per match with 54% headshots. The strongest map is Anubis with a 64% win rate in 33 matches. In 78 of 170 matches the rating was 1.10 or higher (46%), in 55 it was below 0.90. In 149 matches with detailed stats: 36 4Ks and 7 aces. Best month by rating: June 2026 at 1.15. kastai- loses the most ELO from match 5 of the day (−56 ELO, win rate 42%). Things go best in match 2 of the day (±0 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate. Improved over the last three months: Headshots +6 pp, ELO +184. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.07, ADR at 80.8. Last 30 days: 85 matches, win rate 59%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.