kaskaderce

Serbia
121 matches tracked 24 matches in 30 days
Last updated:

How does kaskaderce play?

Rating 0.89 (from 71 matches) K/R 0.60 ADR 66.7 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 71 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 4% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 34%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 44%−5 pp · Ø 49% better than 9%

Clutch

Average
Last one alive

24% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 24%−14 pp · Ø 38% better than 4%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 18%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 84%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so slightly below the average (0.98).

Headshot rate 46%−1 pp · Ø 47% better than 50%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.90−0.08 · Ø 0.98 better than 16%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.3% of rounds and so well below the average (3.8%).

2K rounds 11.1%−1.8 pp · Ø 12.9% better than 9%
3K rounds 2.3%−1.5 pp · Ø 3.8% better than 2%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 5x 4K, 0 aces in 71 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.67 enemies flashed per round and so well above the average (0.26).

Utility hit rate 39%+3 pp · Ø 36% better than 77%
Utility damage per round 6.3+2.2 · Ø 4.1 better than 90%
Enemies flashed per round 0.67+0.41 · Ø 0.26 better than 99%
Deaths per round 67%−6 pp · Ø 73% better than 97%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.61, ADR at 68.0, Headshots at 46%
▼ Got worse
Win rate −6 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.47
MarAprMayJunJulAugSepOct

Best month: August 2026 with 0.65. Last 3 months: 0.61 (at the start 0.58). Clearly below the average (0.71).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −34 ELO
31 matches · 35% win rate
On Inferno −10 ELO
27 matches · 44% win rate

kaskaderce loses the most ELO in match 2 of the day: −34 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Dust 2
  2. Highest rating in a match: 2.20 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
61% better than 85%
0.61 better than 7%
66.4 better than 3%
0.98 right on the average
48% of 61 duels better than 41%
20% of 15 situations better than 9%
Dust 228
50% right on the average
0.61 better than 6%
66.8 better than 3%
0.90 better than 17%
45% of 49 duels better than 23%
29% of 17 situations better than 26%
Inferno27
44% better than 28%
0.56 better than 3%
67.8 better than 7%
0.71-
33% of 30 duels better than 1%
20% of 10 situations better than 11%
Ancient18
44% better than 26%
0.63 better than 7%
64.4 better than 1%
0.94-
41% of 29 duels better than 6%
25% of 12 situations better than 19%
Cache9
44% -
0.63 -
65.7 -
0.91-
48% of 23 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kaskaderce plays

Across 121 matches kaskaderce averages K/R 0.60 and ADR 66.7; the rating across the 71 rated matches is 0.89. Biggest strength: Deaths per round at just 67% (lower is better), better than 97% of level 7 players. Most room to improve: Damage per round (ADR) at 66.7, better than only 1% of level 7 players. Averages 13.3 kills per match with 46% headshots. The strongest map is Mirage with a 61% win rate in 36 matches. In 15 of 71 matches the rating was 1.10 or higher (21%), in 37 it was below 0.90. In 71 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: August 2026 at 0.94. kaskaderce loses the most ELO in match 2 of the day (−34 ELO, win rate 35%). Things go best on Dust 2 (+15 ELO, win rate 50%). Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.61, ADR at 68.0, Headshots at 46%. Last 30 days: 24 matches, win rate 33%, net ELO −133.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.