karvanekke

Finland
211 matches tracked 24 matches in 30 days
Last updated:

How does karvanekke play?

Rating 0.92 (from 207 matches) K/R 0.70 ADR 80.8 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 207 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 14% normal 0.90 to 1.09 31% weak 0.75 to 0.89 21% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Rarely on the AWP.
EntryRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (147 matches).

Level 9

Compared with 1,523 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 46%−4 pp · Ø 50% better than 14%

Clutch

Weakness
Last one alive

0.8 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 26%
Clutch 1v2 won 12%−8 pp · Ø 20% better than 5%
Clutch kills per match 0.8−0.8 · Ø 1.6 better than 1%

Weapons and aim

Weakness
Where do the kills come from?

0.89 K/D and so clearly below the average (1.00).

Headshot rate 41%−7 pp · Ø 48% better than 14%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 0.89−0.11 · Ø 1.00 better than 9%
Pistol kills per match 2.6
Knife kills 2 in 211 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.2%).

2K rounds 12.0%−1.2 pp · Ø 13.2% better than 20%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 14x 4K, 2 aces in 147 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 82%
Utility damage per round 4.0−0.3 · Ø 4.3 better than 46%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 26%
Deaths per round 79%+7 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +442
= Stayed the same
K/R at 0.69, ADR at 80.5, Win rate at 54%
▼ Got worse
Rating −0.05, Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.69 (at the start 0.71). Slightly below the average (0.72).

Patterns

From the last 211 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −3 ELO
35 matches · 43% win rate
Between 12:00 and 18:00 +134 ELO, win rate 47%
On Fridays +18 ELO, win rate 44%

karvanekke loses the most ELO in match 2 of the day: −3 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.07 · Anubis
  3. Most kills in a match: 31 · Dust 2

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
57% better than 76%
0.67 better than 22%
78.4 better than 44%
0.87 better than 8%
39% of 319 duels better than 4%
20% of 15 situations better than 9%
Dust 242
52% better than 55%
0.68 better than 27%
76.6 better than 33%
0.89 better than 12%
46% of 239 duels better than 23%
35% of 17 situations better than 44%
Anubis30
60% better than 80%
0.70 better than 33%
83.1 better than 69%
0.95 better than 28%
52% of 218 duels better than 54%
44% of 9 situations better than 69%
Ancient27
52% right on the average
0.69 better than 29%
84.0 better than 73%
0.92 better than 20%
46% of 178 duels better than 24%
22% of 9 situations better than 14%
Inferno25
48% better than 37%
0.74 better than 57%
84.1 better than 70%
1.00 better than 43%
52% of 182 duels right on the average
44% of 9 situations better than 64%
Nuke19
53% better than 44%
0.74 right on the average
83.0 better than 63%
0.99 better than 35%
50% of 104 duels better than 38%
33% of 9 situations better than 35%
Cache15
67% -
0.72 -
84.7 -
0.94-
45% of 93 duels -
50% of 6 situations -
Vertigo6
33% -
0.66 -
75.3 -
0.79-
55% of 40 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How karvanekke plays

Across 211 matches karvanekke averages K/R 0.70 and ADR 80.8; the rating across the 207 rated matches is 0.92. Biggest strength: Rounds with first kill at 13%, better than 88% of level 9 players. Most room to improve: Deaths per round at 79%, better than only 1% of level 9 players. Averages 15.6 kills per match with 41% headshots. The strongest map is Cache with a 67% win rate in 15 matches. In 49 of 207 matches the rating was 1.10 or higher (24%), in 94 it was below 0.90. In 147 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: June 2026 at 1.00. karvanekke loses the most ELO in match 2 of the day (−3 ELO, win rate 43%). Things go best from match 5 of the day (+133 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +133 ELO. Improved over the last three months: ELO +442. Got weaker: Rating −0.05, Headshots −2 pp. Unchanged in recent months: K/R at 0.69, ADR at 80.5, Win rate at 54%. Last 30 days: 24 matches, win rate 67%, net ELO +67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.