karramelYy

Albania
167 matches tracked
Last updated:

How does karramelYy play?

Rating 0.96 K/R 0.68 ADR 77.3 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 167 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

Level 5

Compared with 659 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so well above the average (48%).

Rounds with first kill 9%−1 pp · Ø 10% better than 40%
Opening duels won 54%+6 pp · Ø 48% better than 87%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 22%+2 pp · Ø 20% better than 56%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly above the average (45%).

Headshot rate 49%+4 pp · Ø 45% better than 78%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.95+0.01 · Ø 0.94 better than 49%
Pistol kills per match 2.0
Knife kills 2 in 167 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so just below the average (12.5%).

2K rounds 12.1%−0.4 pp · Ø 12.5% better than 35%
3K rounds 3.4%−0.2 pp · Ø 3.6% better than 39%
MVPs per match 2.0−0.1 · Ø 2.1 better than 38%
4Ks and aces 23x 4K, 2 aces in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (74%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 25%
Utility damage per round 4.2+0.4 · Ø 3.8 better than 59%
Enemies flashed per round 0.31+0.07 · Ø 0.24 better than 66%
Deaths per round 71%−3 pp · Ø 74% better than 79%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.04, Rating +0.08, Win rate +12 pp, ELO +270
= Stayed the same
ADR at 77.3, Headshots at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: August 2026 with 0.72. Last 3 months: 0.69 (at the start 0.65). Right on the average (0.69).

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −101 ELO
46 matches · 43% win rate
In match 2 of the day −27 ELO
35 matches · 31% win rate
On Wednesdays ±0 ELO, win rate 19%

karramelYy loses the most ELO on Dust 2: −101 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 2.27 · Anubis
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
43% better than 26%
0.64 better than 19%
74.8 better than 33%
0.89 better than 21%
52% of 160 duels better than 69%
42% of 33 situations better than 61%
Mirage34
50% right on the average
0.65 better than 25%
73.2 better than 26%
0.93 better than 37%
58% of 123 duels better than 90%
56% of 18 situations better than 87%
Ancient31
35% better than 13%
0.71 right on the average
79.3 better than 54%
0.97 better than 54%
54% of 147 duels better than 81%
50% of 18 situations better than 80%
Anubis21
57% better than 74%
0.72 better than 54%
77.7 better than 44%
1.09 better than 86%
51% of 55 duels better than 61%
29% of 14 situations better than 28%
Inferno18
50% right on the average
0.80 better than 93%
91.3 better than 96%
1.14 better than 94%
60% of 60 duels better than 96%
15% of 13 situations better than 10%
Nuke11
36% -
0.63 -
74.1 -
0.86-
42% of 36 duels -
33% of 3 situations -
Cache5
40% -
0.61 -
80.8 -
0.74-
68% of 22 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How karramelYy plays

Across 167 matches karramelYy averages K/R 0.68, ADR 77.3 and a rating of 0.96. Biggest strength: Opening duels won at 54%, better than 87% of level 5 players. Most room to improve: Utility hit rate at 30%, better than only 25% of level 5 players. Averages 14.5 kills per match with 49% headshots. The strongest map is Anubis with a 57% win rate in 21 matches. In 55 of 167 matches the rating was 1.10 or higher (33%), in 76 it was below 0.90. In 128 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: August 2026 at 1.04. karramelYy loses the most ELO on Dust 2 (−101 ELO, win rate 43%). Things go best on Anubis (+56 ELO, win rate 57%). Match no. 1 of the day goes best: 51% win rate, +12 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, Win rate +12 pp, ELO +270. Unchanged in recent months: ADR at 77.3, Headshots at 49%. Last 30 days: 1 matches, win rate 0%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.