karpov-
How does karpov- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (513 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so slightly above the average (52%).
Clutch
Average26% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average45% headshots and so well below the average (53%).
Impact
Average2.5 MVPs per match and so slightly above the average (2.4).
Utility and deaths
Strength0.46 enemies flashed per round and so well above the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.80. Last 3 months: 0.78 (at the start 0.77). Slightly above the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.27. Last 3 months: 1.11 (at the start 1.27). Clearly above the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 89.4. Last 3 months: 86.1 (at the start 85.5). Clearly above the average (80.9).
Share of headshot kills
Best month: July 2026 with 51%. Last 3 months: 48% (at the start 34%). Clearly below the average (53%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 54% (at the start 51%). Just above the average (53%).
Best month: October 2026 with 3,112. Last 3 months: 3,112 (at the start 2,779).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 39%.
Patterns
From the last 574 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
karpov- loses the most ELO in match 1 of the day: −233 ELO, 47% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Dust 2
- Longest win streak: 13 wins in a row · Cache
- Highest rating in a match: 2.55 · Mirage
Maps in detail
from the last 574 matchesCompared with players on the same level who have at least 15 matches on the map.
How karpov- plays
Across 708 matches karpov- averages K/R 0.77 and ADR 85.9; the rating across the 574 rated matches is 1.12. Biggest strength: Utility hit rate at 39%, better than 86% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 45%, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 45% headshots. The strongest map is Anubis with a 63% win rate in 43 matches. In 264 of 574 matches the rating was 1.10 or higher (46%), in 165 it was below 0.90. In 513 matches with detailed stats: 98 4Ks and 16 aces. Best month by rating: July 2026 at 1.27. karpov- loses the most ELO in match 1 of the day (−233 ELO, win rate 47%). Things go best on Mirage (+357 ELO, win rate 57%). Match no. 2 of the day goes best: 61% win rate, +139 ELO. Improved over the last three months: Headshots +14 pp, Win rate +3 pp, ELO +333. Got weaker: Rating −0.16. Unchanged in recent months: K/R at 0.78, ADR at 86.1. Last 30 days: 181 matches, win rate 55%, net ELO +84.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.