karibsk1yy

Russia
On FACEIT since 2020 160 matches tracked 107 matches in 30 days
ELO ▲ 266
2,355
30-day peak: 2,380
Rank EU
#84,440
Russia #23,928 in Russia
Last updated:

How does karibsk1yy play?

Rating 1.02 K/R 0.70 ADR 75.3 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 160 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 56%+5 pp · Ø 51% better than 82%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.06+0.03 · Ø 1.03 better than 56%
Pistol kills per match 2.9
Knife kills 5 in 160 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 16%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 21x 4K, 1 ace in 149 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 80%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 67%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether karibsk1yy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 149 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −7 ELO
21 matches · 33% win rate
On Mirage −3 ELO
44 matches · 61% win rate
Between 18:00 and 24:00 +1 ELO, win rate 43%
On Sundays −26 ELO, win rate 43%

karibsk1yy loses the most ELO on Anubis: −7 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Nuke
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 2.30 · Mirage

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
48% better than 37%
0.69 better than 25%
74.0 better than 16%
0.99 better than 33%
58% of 170 duels better than 83%
40% of 20 situations better than 56%
Mirage44
61% better than 81%
0.71 better than 33%
76.5 better than 25%
1.03 better than 47%
57% of 161 duels better than 80%
38% of 32 situations right on the average
Ancient32
69% better than 94%
0.73 better than 42%
78.7 better than 35%
1.07 better than 62%
52% of 90 duels right on the average
31% of 26 situations better than 33%
Anubis21
33% better than 5%
0.70 better than 28%
70.9 better than 5%
1.02 better than 43%
50% of 62 duels better than 41%
35% of 17 situations better than 42%
Nuke12
58% -
0.76 -
81.6 -
1.10-
60% of 48 duels -
45% of 11 situations -
Inferno4
25% -
0.52 -
67.8 -
0.74-
60% of 20 duels -
100% of 2 situations -
Cache3
33% -
0.50 -
55.4 -
0.79-
20% of 5 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How karibsk1yy plays

Across 160 matches karibsk1yy averages K/R 0.70, ADR 75.3 and a rating of 1.02. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Damage per round (ADR) at 75.3, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 15.4 kills per match with 56% headshots. The strongest map is Ancient with a 69% win rate in 32 matches. In 59 of 160 matches the rating was 1.10 or higher (37%), in 67 it was below 0.90. In 149 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: September 2026 at 1.07. karibsk1yy loses the most ELO on Anubis (−7 ELO, win rate 33%). Things go best from match 5 of the day (+120 ELO, win rate 60%). Match no. 2 of the day goes best: 62% win rate, −52 ELO. Last 30 days: 107 matches, win rate 59%, net ELO +173.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.