karbaut

Russia
257 matches tracked
Last updated:

How does karbaut play?

Rating 1.02 K/R 0.74 ADR 80.4 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 257 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 21%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (236 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 16%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.01−0.02 · Ø 1.03 better than 37%
Pistol kills per match 2.9
Knife kills 10 in 257 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 38%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 52%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 46x 4K, 3 aces in 236 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 3%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 62%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +3 pp, ELO +511
= Stayed the same
K/R at 0.74, Rating at 1.02, Headshots at 49%
▼ Got worse
ADR −4.2

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months unchanged at 0.74. Right on the average (0.74).

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −57 ELO
54 matches · 56% win rate
On Mirage −30 ELO
78 matches · 45% win rate
On Tuesdays −30 ELO, win rate 40%

karbaut loses the most ELO on Ancient: −57 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Ancient
  2. Most kills in a match: 42 · Dust 2
  3. Highest rating in a match: 2.81 · Ancient

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
45% better than 24%
0.72 better than 39%
79.8 better than 44%
0.98 better than 31%
49% of 375 duels better than 35%
26% of 39 situations better than 17%
Dust 268
57% better than 69%
0.79 better than 72%
84.5 better than 67%
1.08 better than 63%
51% of 337 duels better than 46%
45% of 31 situations better than 72%
Ancient54
56% better than 63%
0.74 better than 45%
79.0 better than 34%
1.02 better than 44%
54% of 258 duels better than 64%
29% of 34 situations better than 27%
Nuke24
50% better than 32%
0.74 better than 39%
77.5 better than 26%
1.01 better than 36%
48% of 124 duels better than 23%
14% of 14 situations better than 6%
Anubis20
45% better than 27%
0.73 better than 41%
80.6 better than 47%
0.97 better than 24%
50% of 101 duels better than 37%
25% of 12 situations better than 21%
Inferno13
38% -
0.70 -
73.9 -
0.95-
51% of 67 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How karbaut plays

Across 257 matches karbaut averages K/R 0.74, ADR 80.4 and a rating of 1.02. Most room to improve: Utility damage per round at 2.0, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 49% headshots. The strongest map is Dust 2 with a 57% win rate in 68 matches. In 94 of 257 matches the rating was 1.10 or higher (37%), in 102 it was below 0.90. In 236 matches with detailed stats: 46 4Ks and 3 aces. Best month by rating: August 2026 at 1.08. karbaut loses the most ELO on Ancient (−57 ELO, win rate 56%). Things go best on Dust 2 (+30 ELO, win rate 57%). Match no. 4 of the day goes best: 58% win rate, −60 ELO. Improved over the last three months: Win rate +3 pp, ELO +511. Got weaker: ADR −4.2. Unchanged in recent months: K/R at 0.74, Rating at 1.02, Headshots at 49%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.