kapo_in_SS

Turkey
159 matches tracked 19 matches in 30 days
Last updated:

How does kapo_in_SS play?

Rating 0.94 K/R 0.67 ADR 74.6 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 159 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 9% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 31%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 26%
Opening duels won 47%−2 pp · Ø 49% better than 32%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 34%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 57%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 61%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (44%).

Headshot rate 36%−8 pp · Ø 44% better than 13%
AWP share of kills 13%+2 pp · Ø 11% better than 64%
K/D 0.95−0.02 · Ø 0.97 better than 46%
Pistol kills per match 1.8
Knife kills 10 in 159 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.2).

2K rounds 10.9%−2.0 pp · Ø 12.9% better than 11%
3K rounds 3.4%−0.3 pp · Ø 3.7% better than 40%
MVPs per match 1.7−0.5 · Ø 2.2 better than 10%
4Ks and aces 14x 4K, 3 aces in 91 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 28%
Utility damage per round 3.0−0.8 · Ø 3.8 better than 29%
Enemies flashed per round 0.23−0.02 · Ø 0.25 better than 49%
Deaths per round 71%−2 pp · Ø 73% better than 77%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.04, Rating +0.07
= Stayed the same
ADR at 75.9, Headshots at 36%, Win rate at 55%, ELO at 1,170
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.69 (at the start 0.65). Just below the average (0.71).

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −31 ELO
20 matches · 55% win rate
On Anubis −9 ELO
29 matches · 59% win rate
On Thursdays +57 ELO, win rate 49%

kapo_in_SS loses the most ELO on Inferno: −31 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 30 · Mirage
  3. Highest rating in a match: 2.06 · Dust 2

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
62% better than 88%
0.72 better than 61%
79.7 better than 61%
1.04 better than 76%
53% of 194 duels better than 74%
38% of 40 situations right on the average
Anubis29
59% better than 77%
0.61 better than 9%
70.0 better than 10%
0.89 better than 22%
54% of 90 duels better than 75%
23% of 22 situations better than 16%
Mirage24
42% better than 27%
0.64 better than 21%
71.3 better than 21%
0.88 better than 21%
41% of 85 duels better than 12%
36% of 14 situations better than 43%
Inferno20
55% better than 65%
0.69 better than 47%
70.0 better than 14%
0.94 better than 40%
45% of 83 duels better than 28%
25% of 12 situations better than 23%
Ancient16
63% better than 85%
0.62 better than 12%
74.6 better than 32%
0.83 better than 10%
44% of 72 duels better than 22%
33% of 9 situations better than 43%
Nuke14
36% -
0.68 -
78.3 -
0.91-
59% of 39 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kapo_in_SS plays

Across 159 matches kapo_in_SS averages K/R 0.67, ADR 74.6 and a rating of 0.94. Biggest strength: Deaths per round at just 71% (lower is better), better than 77% of level 5 players. Most room to improve: Headshot rate at 36%, better than only 13% of level 5 players. Averages 14.7 kills per match with 36% headshots. The strongest map is Ancient with a 63% win rate in 16 matches. In 43 of 159 matches the rating was 1.10 or higher (27%), in 78 it was below 0.90. In 91 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: August 2026 at 1.06. kapo_in_SS loses the most ELO on Inferno (−31 ELO, win rate 55%). Things go best on Dust 2 (+81 ELO, win rate 62%). Improved over the last three months: K/R +0.04, Rating +0.07. Unchanged in recent months: ADR at 75.9, Headshots at 36%, Win rate at 55%, ELO at 1,170. Last 30 days: 19 matches, win rate 74%, net ELO +45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.