kaplanysf

Turkey
125 matches tracked 35 matches in 30 days
Last updated:

How does kaplanysf play?

Rating 1.05 (from 124 matches) K/R 0.76 ADR 78.8 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 124 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 35% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More 1v1 and 1v2 wins than the level 6 average. More first kills per match than the level 6 average.
AWPerClutcherEntry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 56%+6 pp · Ø 50% better than 94%

Clutch

Strength
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 93%
Clutch 1v2 won 20%−3 pp · Ø 23% better than 40%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (45%).

Headshot rate 34%−11 pp · Ø 45% better than 6%
AWP share of kills 34%+23 pp · Ø 11% better than 98%
K/D 1.07+0.07 · Ø 1.00 better than 88%
Pistol kills per match 2.6

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so clearly above the average (13.1%).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 85%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 77%
MVPs per match 2.4+0.2 · Ø 2.2 better than 83%
4Ks and aces 12x 4K, 1 ace in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

1.8 utility damage per round and so well below the average (4.0).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 1.8−2.2 · Ø 4.0 better than 6%
Enemies flashed per round 0.10−0.17 · Ø 0.27 better than 11%
Deaths per round 71%−1 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 6 average
Whether kaplanysf is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 106 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.74
JulAugSepOct

Best month: August 2026 with 0.82.

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −72 ELO
44 matches · 41% win rate
In match 1 of the day −67 ELO
36 matches · 36% win rate
On Ancient −20 ELO
30 matches · 40% win rate

kaplanysf loses the most ELO on Mirage: −72 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Mirage
  2. Most kills in a match: 35 · Anubis
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
41% better than 21%
0.76 better than 73%
77.8 better than 47%
1.05 better than 75%
53% of 248 duels better than 69%
36% of 33 situations right on the average
Ancient30
40% better than 20%
0.80 better than 91%
80.9 better than 64%
1.11 better than 91%
59% of 143 duels better than 95%
41% of 22 situations better than 60%
Anubis28
50% better than 46%
0.75 better than 66%
79.3 better than 52%
1.04 better than 66%
56% of 152 duels better than 82%
28% of 18 situations better than 19%
Dust 213
54% -
0.69 -
73.2 -
0.92-
49% of 76 duels -
33% of 12 situations -
Cache4
50% -
0.80 -
83.6 -
1.14-
57% of 14 duels -
80% of 5 situations -
Inferno3
0% -
0.69 -
71.9 -
0.93-
55% of 22 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kaplanysf plays

Across 125 matches kaplanysf averages K/R 0.76 and ADR 78.8; the rating across the 124 rated matches is 1.05. Biggest strength: Opening duels won at 56%, better than 94% of level 6 players. Most room to improve: Headshot rate at 34%, better than only 6% of level 6 players. Averages 16.7 kills per match with 34% headshots. The strongest map is Dust 2 with a 54% win rate in 13 matches. In 46 of 124 matches the rating was 1.10 or higher (37%), in 34 it was below 0.90. In 97 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: August 2026 at 1.15. kaplanysf loses the most ELO on Mirage (−72 ELO, win rate 41%). Things go best on Anubis (+36 ELO, win rate 50%). From match no. 5 of the day on, things go best: 50% win rate, +27 ELO. Last 30 days: 35 matches, win rate 43%, net ELO −11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.