kanzassh

Russia
161 matches tracked 23 matches in 30 days
Last updated:

How does kanzassh play?

Rating 0.97 (from 42 matches) K/R 0.69 ADR 76.5 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27% on level 9
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with at least a normal rating (0.90 and up). 55%
Rating spread from 42 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 2% good 1.10 to 1.29 24% normal 0.90 to 1.09 26% weak 0.75 to 0.89 26% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

Opening

Average
The first duels of the round
Rounds with first kill 7%−3.0 pp better than 8%
Opening duels won 48%−2 pp better than 28%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 70%
Clutch 1v2 won 24%+3 pp better than 69%
Clutch kills per match 2.2+0.6 better than 90%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%+1 pp better than 55%
AWP share of kills 9%−2 pp better than 51%
K/D 0.98−0.02 better than 36%
Pistol kills per match 2.2
Knife kills 6 in 161 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.2%−0.9 pp better than 22%
Rounds with 3K 3.9%0.0 pp level
MVPs per match 2.2−0.1 better than 42%
4Ks and aces 19x 4K, 1 ace in 91 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 3.7−0.6 better than 39%
Enemies flashed per round 0.25−0.03 better than 44%
Rounds with a death 71%−1.0 pp better than 66%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
K/R +0.05, Win rate +9 pp
= Stayed the same
ADR at 77.7, Headshots at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.63
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.73. Last 3 months: 0.71 (at the start 0.66).

Patterns

From the last 161 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −64 ELO
21 matches · 52% wins
In match 1 of the day −64 ELO
56 matches · 34% wins
On Dust 2 −2 ELO
45 matches · 49% wins

kanzassh loses the most ELO on Ancient: −64 ELO, 52% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Ancient
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 31 · Ancient

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
40% better than 17%
0.66 better than 16%
74.2 better than 19%
0.85–
44% of 144 duels better than 15%
38% of 32 situations level
Dust 245
49% better than 41%
0.73 level
77.9 better than 36%
1.00–
60% of 108 duels better than 92%
47% of 17 situations better than 75%
Anubis22
41% better than 21%
0.61 better than 3%
71.2 better than 8%
0.98–
44% of 63 duels better than 17%
41% of 17 situations better than 58%
Ancient21
52% better than 54%
0.70 better than 29%
80.2 better than 45%
0.98–
52% of 48 duels better than 61%
28% of 18 situations better than 22%
Inferno12
33% –
0.71 –
79.0 –
1.01–
32% of 47 duels –
50% of 8 situations –

Compared with players on the same level who have at least 15 matches on the map.

How kanzassh plays

Across 161 matches kanzassh averages K/R 0.69 and ADR 76.5; the rating across the 42 rated matches is 0.97. Most room to improve: Rounds with first kill at 7%. That is better than only 8% of players on level 9. On average 15.5 kills per match, 49% of them headshots. The strongest map is Ancient with a 52% win rate in 21 matches. In 12 of 42 matches the rating was 1.10 or higher (29%), in 19 it was below 0.90. In 91 matches with detailed stats: 19 4Ks and 1 aces. Best month by rating: September 2026 at 0.98. kanzassh loses the most ELO on Ancient (−64 ELO, win rate 52%). Things go best in match 2 of the day (+64 ELO, win rate 49%). Improved over the last three months: K/R +0.05, Win rate +9 pp. Unchanged in recent months: ADR at 77.7, Headshots at 48%. Last 30 days: 23 matches, win rate 30%, ELO balance −32.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.