kamuiu

Denmark
175 matches tracked 86 matches in 30 days
Last updated:

How does kamuiu play?

Rating 1.21 (from 79 matches) K/R 0.79 ADR 83.6 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with at least a normal rating (0.90 and up). 80%
Rating spread from 79 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 28% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 9%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. Higher headshot rate than the level 10 average.
ClutcherHeadshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1.0 pp better than 61%
Opening duels won 55%+4 pp better than 77%

Clutch

Strength
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 35%+14 pp better than 99%
Clutch kills per match 2.1+0.5 better than 87%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 60%+9 pp better than 93%
AWP share of kills 5%−6 pp better than 30%
K/D 1.14+0.11 better than 80%
Pistol kills per match 2.9
Knife kills 11 in 175 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.8%+2.5 pp better than 91%
Rounds with 3K 6.4%+2.3 pp better than 98%
MVPs per match 2.6+0.3 better than 77%
4Ks and aces 16x 4K, 3 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 38%
Utility damage per round 4.6+0.5 better than 67%
Enemies flashed per round 0.24−0.06 better than 32%
Rounds with a death 70%−2.0 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.12, ADR +9.9, Headshots +4 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −4 pp, ELO −356

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.88. Last 3 months: 0.84 (at the start 0.72).

Patterns

From the last 175 matches, each row based on 20+ matches.

Where does the ELO go?

On Mirage −114 ELO
21 matches · 38% wins
On Anubis −76 ELO
33 matches · 45% wins

kamuiu loses the most ELO on Mirage: −114 ELO, 38% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Ancient
  2. Most kills in a match: 45 · Cache
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
49% better than 37%
0.78 better than 69%
84.7 better than 69%
1.19–
58% of 147 duels better than 83%
38% of 16 situations level
Anubis33
45% better than 27%
0.79 better than 71%
82.4 better than 55%
1.19–
54% of 114 duels better than 62%
39% of 23 situations better than 49%
Inferno29
48% better than 28%
0.85 better than 81%
88.3 better than 70%
1.33–
53% of 101 duels level
33% of 9 situations better than 39%
Mirage21
38% better than 8%
0.76 better than 59%
81.3 better than 53%
1.13–
47% of 70 duels better than 24%
27% of 15 situations better than 19%
Ancient18
39% better than 11%
0.80 better than 75%
81.3 better than 49%
1.19–
53% of 32 duels better than 59%
43% of 7 situations better than 65%
Nuke15
60% better than 62%
0.70 better than 18%
75.7 better than 19%
0.96–
57% of 37 duels better than 72%
0% of 2 situations better than 1%
Cache11
73% –
0.91 –
92.3 –
1.39–
58% of 45 duels –
71% of 7 situations –
Overpass4
25% –
0.57 –
71.4 –
-
0% of 3 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How kamuiu plays

Across 175 matches kamuiu averages K/R 0.79 and ADR 83.6; the rating across the 79 rated matches is 1.21. Biggest strength: Rounds with 3K at 6.4%. That is better than 98% of players on level 10. On average 17.8 kills per match, 60% of them headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 45 of 79 matches the rating was 1.10 or higher (57%), in 16 it was below 0.90. In 97 matches with detailed stats: 16 4Ks and 3 aces. Best month by rating: September 2026 at 1.25. kamuiu loses the most ELO on Mirage (−114 ELO, win rate 38%). Things go best on Dust 2 (+20 ELO, win rate 49%). Improved over the last three months: K/R +0.12, ADR +9.9, Headshots +4 pp. Got weaker: Win rate −4 pp, ELO −356. Last 30 days: 86 matches, win rate 47%, ELO balance −292.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.