kamj1nx

Germany
On FACEIT since 2019 156 matches tracked 54 matches in 30 days
ELO ▼ 65
2,007
30-day peak: 2,096
Rank EU
#240,241
Germany #6,734 in Germany
Last updated:

How does kamj1nx play?

Rating 0.86 (from 112 matches) K/R 0.60 ADR 66.0 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 112 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 6% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 37%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 18%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.86 K/D and so clearly below the average (1.02).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.86−0.16 · Ø 1.02 better than 3%
Pistol kills per match 1.9

Impact

Weakness
Damage and big rounds

1.5 MVPs per match and so well below the average (2.3).

2K rounds 10.1%−3.2 pp · Ø 13.3% better than 1%
3K rounds 2.4%−1.7 pp · Ø 4.1% better than 2%
MVPs per match 1.5−0.8 · Ø 2.3 better than 1%
4Ks and aces 9x 4K, 0 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.9−1.3 · Ø 4.2 better than 19%
Enemies flashed per round 0.05−0.23 · Ø 0.28 better than 1%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.13
= Stayed the same
K/R at 0.60, ADR at 65.5, Win rate at 53%
▼ Got worse
Headshots −9 pp

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: October 2026 with 0.63. Last 3 months: 0.60 (at the start 0.59). Well below the average (0.74).

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −8 ELO
57 matches · 61% win rate
In match 1 of the day +14 ELO
54 matches · 41% win rate

kamj1nx loses the most ELO on Mirage: −8 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.73 · Mirage
  2. Most kills in a match: 30 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
61% better than 84%
0.63 better than 9%
68.5 better than 5%
0.91 better than 15%
53% of 129 duels better than 64%
48% of 25 situations better than 75%
Dust 242
45% better than 28%
0.56 better than 1%
63.9 better than 1%
0.75 better than 1%
40% of 110 duels better than 5%
47% of 15 situations better than 76%
Ancient20
45% better than 28%
0.59 better than 2%
64.9 better than 2%
0.85 better than 5%
53% of 34 duels better than 60%
0% of 5 situations better than 1%
Anubis20
60% better than 79%
0.64 better than 9%
69.7 better than 5%
0.96-
60% of 35 duels better than 91%
29% of 7 situations better than 29%
Inferno9
44% -
0.56 -
57.5 -
0.86-
50% of 6 duels -
0% of 1 situations -
Cache6
33% -
0.52 -
63.2 -
0.69-
100% of 3 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kamj1nx plays

Across 156 matches kamj1nx averages K/R 0.60 and ADR 66.0; the rating across the 112 rated matches is 0.86. Most room to improve: Damage per round (ADR) at 66.0, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 13.2 kills per match with 53% headshots. The strongest map is Mirage with a 61% win rate in 57 matches. In 26 of 112 matches the rating was 1.10 or higher (23%), in 60 it was below 0.90. In 106 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: October 2026 at 0.92. kamj1nx loses the most ELO on Mirage (−8 ELO, win rate 61%). Things go best in match 2 of the day (+52 ELO, win rate 62%). Match no. 4 of the day goes best: 70% win rate, +47 ELO. Improved over the last three months: Rating +0.13. Got weaker: Headshots −9 pp. Unchanged in recent months: K/R at 0.60, ADR at 65.5, Win rate at 53%. Last 30 days: 54 matches, win rate 50%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.