kamasutra666

HU
240 matches tracked 73 matches in 30 days
ELO ▼ 199
1,817
30-day peak: 2,031
Rank NA ▲ 375 places
#7,121
30 days · before #7,496 · best #7,121
Last updated:

How does kamasutra666 play?

Rating 0.88 (from 106 matches) K/R 0.72 ADR 82.7 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4% on level 9
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 44%
Rating spread from 106 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 14% normal 0.90 to 1.09 20% weak 0.75 to 0.89 19% very weak below 0.75 37%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

Opening

Average
The first duels of the round
Rounds with first kill 14%+4 pp better than 92%
Opening duels won 49%−1 pp better than 36%

Clutch

Weakness
Last one alive
Clutch 1v1 won 28%−11 pp better than 9%
Clutch 1v2 won 15%−6 pp better than 15%
Clutch kills per match 1.0−0.6 better than 4%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−2 pp better than 35%
AWP share of kills 14%+3 pp better than 70%
K/D 0.88−0.12 better than 7%
Pistol kills per match 3.0
Knife kills 4 in 240 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.3%−0.8 pp better than 24%
Rounds with 3K 4.3%+0.4 pp better than 65%
MVPs per match 2.30.0 level
4Ks and aces 35x 4K, 5 aces in 174 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 64%
Utility damage per round 3.8−0.5 better than 42%
Enemies flashed per round 0.280.00 level
Rounds with a death 82%+10 pp better than 1%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Win rate +8 pp, ELO +321
= Stayed the same
K/R at 0.72, ADR at 82.1
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.72 (at the start 0.74).

Patterns

From the last 240 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 4 of the day −20 ELO
28 matches · 39% wins
On Anubis −7 ELO
32 matches · 47% wins
Between 12:00 and 18:00 −33 ELO, win rate 33%
On Fridays −29 ELO, win rate 33%

kamasutra666 loses the most ELO in match 4 of the day: −20 ELO, 39% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Highest rating in a match: 1.56 · Nuke
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
51% better than 53%
0.72 better than 44%
82.7 better than 65%
0.87 better than 8%
51% of 436 duels level
32% of 19 situations better than 33%
Ancient39
36% better than 10%
0.69 better than 25%
80.0 better than 44%
0.94 better than 22%
51% of 220 duels level
40% of 10 situations better than 55%
Anubis32
47% better than 36%
0.69 better than 27%
82.1 better than 60%
0.88 better than 7%
44% of 223 duels better than 17%
14% of 7 situations better than 7%
Cache29
52% -
0.73 -
87.9 -
0.83-
46% of 190 duels -
20% of 5 situations -
Nuke28
50% better than 33%
0.78 better than 59%
84.3 better than 61%
1.00-
51% of 174 duels better than 40%
43% of 7 situations better than 59%
Dust 224
67% better than 94%
0.76 better than 65%
83.7 better than 69%
0.71-
49% of 156 duels better than 42%
38% of 8 situations level
Inferno9
11% -
0.68 -
78.8 -
0.79-
49% of 47 duels -
0% of 3 situations -
Overpass3
67% -
0.72 -
77.6 -
-
31% of 13 duels -
50% of 2 situations -
Vertigo3
33% -
0.54 -
68.5 -
0.50-
43% of 14 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kamasutra666 plays

Across 240 matches kamasutra666 averages K/R 0.72 and ADR 82.7; the rating across the 106 rated matches is 0.88. Biggest strength: Rounds with first kill at 14%. That is better than 92% of players on level 9. Most room to improve: Rounds with a death at 82%. That is better than only 1% of players on level 9. On average 16.1 kills per match, 46% of them headshots. The strongest map is Dust 2 with a 67% win rate in 24 matches. In 26 of 106 matches the rating was 1.10 or higher (25%), in 59 it was below 0.90. In 174 matches with detailed stats: 35 4Ks and 5 aces. Best month by rating: September 2026 at 0.90. kamasutra666 loses the most ELO in match 4 of the day (−20 ELO, win rate 39%). Things go best in match 3 of the day (+79 ELO, win rate 59%). Improved over the last three months: Win rate +8 pp, ELO +321. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.72, ADR at 82.1. Last 30 days: 73 matches, win rate 42%, ELO balance −48.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.