kalopsia-
Name history of kalopsia-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does kalopsia- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so slightly above the average (50%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average57% headshots and so well above the average (49%).
Impact
StrengthExactly 2 kills in 14.4% of rounds and so clearly above the average (13.2%).
Utility and deaths
Average2.8 utility damage per round and so well below the average (4.3).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Best month: October 2026 with 0.85. Last 3 months: 0.79 (at the start 0.73). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.22.
Damage per round (ADR)
Best month: October 2026 with 89.5. Last 3 months: 84.6 (at the start 78.1). Clearly above the average (79.6).
Share of headshot kills
Best month: October 2026 with 65%. Last 3 months unchanged at 57%. Well above the average (49%).
Matches won (win rate)
Best month: October 2026 with 58%. Last 3 months: 55% (at the start 52%). Well above the average (49%).
Best month: September 2026 with 2,063.
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 205 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kalopsia- loses the most ELO in match 4 of the day: −60 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.55 · Mirage
- Most kills in a match: 47 · Mirage
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 205 matchesCompared with players on the same level who have at least 15 matches on the map.
How kalopsia- plays
Across 205 matches kalopsia- averages K/R 0.79 and ADR 84.0; the rating across the 184 rated matches is 1.09. Biggest strength: Headshot rate at 57%, better than 91% of level 9 players. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 9 players. Averages 17.3 kills per match with 57% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 72 of 184 matches the rating was 1.10 or higher (39%), in 57 it was below 0.90. In 184 matches with detailed stats: 53 4Ks and 2 aces. Best month by rating: October 2026 at 1.22. kalopsia- loses the most ELO in match 4 of the day (−60 ELO, win rate 44%). Things go best on Ancient (+117 ELO, win rate 55%). Match no. 2 of the day goes best: 68% win rate, +30 ELO. Improved over the last three months: K/R +0.06, ADR +6.5, Win rate +3 pp. Unchanged in recent months: Headshots at 57%. Last 30 days: 32 matches, win rate 59%, net ELO +100.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.