kalelS

Brunei
85 matches tracked
Last updated:

How does kalelS play?

Rating 0.82 (from 84 matches) K/R 0.59 ADR 67.2 from 85 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9%
0.82
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 32%
Rating distribution from 84 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 11% normal 0.90 to 1.09 12% weak 0.75 to 0.89 17% very weak below 0.75 51%
Player type
Clicks heads
Higher headshot rate than the level 3 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 3 about average weaker than most
Level 3

Compared with 772 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (9%).

Rounds with first kill 6%−3 pp · Ø 9% better than 10%
Opening duels won 45%−2 pp · Ø 47% better than 30%

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 10%
Clutch 1v2 won 13%−7 pp · Ø 20% better than 11%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 71%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so well above the average (41%).

Headshot rate 51%+10 pp · Ø 41% better than 93%
AWP share of kills 3%−9 pp · Ø 12% better than 22%
K/D 0.80−0.14 · Ø 0.94 better than 10%
Pistol kills per match 2.3
Knife kills 3 in 85 matches

Impact

Weakness
Damage and big rounds

1.5 MVPs per match and so well below the average (2.0).

2K rounds 10.3%−2.2 pp · Ø 12.5% better than 11%
3K rounds 2.3%−1.2 pp · Ø 3.5% better than 9%
MVPs per match 1.5−0.5 · Ø 2.0 better than 7%
4Ks and aces 6x 4K, 0 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.23).

Utility hit rate 32%−2 pp · Ø 34% better than 42%
Utility damage per round 3.4−0.3 · Ø 3.7 better than 46%
Enemies flashed per round 0.36+0.13 · Ø 0.23 better than 80%
Deaths per round 73%0 pp · Ø 73% right on the average

Patterns

From the last 85 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −48 ELO
28 matches · 50% win rate
Between 18:00 and 24:00 −22 ELO, win rate 41%

kalelS loses the most ELO on Dust 2: −48 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.84 · Mirage
  2. Longest win streak: 5 wins in a row · Anubis
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
52% better than 63%
0.60 better than 15%
66.6 better than 11%
0.83 better than 15%
42% of 100 duels better than 22%
33% of 30 situations better than 40%
Dust 228
50% right on the average
0.55 better than 5%
65.1 better than 7%
0.79 better than 7%
47% of 75 duels right on the average
30% of 20 situations better than 33%
Ancient12
33% -
0.68 -
76.0 -
0.92-
54% of 37 duels -
14% of 7 situations -
Anubis9
67% -
0.60 -
69.0 -
0.83-
43% of 21 duels -
0% of 6 situations -
Inferno3
33% -
0.47 -
58.5 -
0.65-
25% of 4 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kalelS plays

Across 85 matches kalelS averages K/R 0.59 and ADR 67.2; the rating across the 84 rated matches is 0.82. Biggest strength: Headshot rate at 51%, better than 93% of level 3 players. Most room to improve: Damage per round (ADR) at 67.2, better than only 8% of level 3 players. Averages 12.8 kills per match with 51% headshots. The strongest map is Mirage with a 52% win rate in 31 matches. In 17 of 84 matches the rating was 1.10 or higher (20%), in 57 it was below 0.90. In 84 matches with detailed stats: 6 4Ks and 0 aces. kalelS loses the most ELO on Dust 2 (−48 ELO, win rate 50%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.