kalaN

North Macedonia
184 matches tracked 12 matches in 30 days
Last updated:

How does kalaN play?

Rating 1.01 K/R 0.74 ADR 82.3 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 184 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More first kills per match than the level 9 average.
AWPerEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 19%−1 pp · Ø 20% better than 37%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 8%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (48%).

Headshot rate 43%−5 pp · Ø 48% better than 21%
AWP share of kills 33%+22 pp · Ø 11% better than 98%
K/D 0.98−0.02 · Ø 1.00 better than 38%
Pistol kills per match 2.8
Knife kills 9 in 184 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 13.2%+0.1 pp · Ø 13.1% better than 48%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 60%
MVPs per match 2.6+0.4 · Ø 2.2 better than 85%
4Ks and aces 29x 4K, 0 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.28).

Utility hit rate 41%+5 pp · Ø 36% better than 86%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 60%
Enemies flashed per round 0.09−0.19 · Ø 0.28 better than 5%
Deaths per round 76%+4 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +11 pp, ELO +364
= Stayed the same
K/R at 0.74, ADR at 81.5
▼ Got worse
Rating −0.05, Headshots −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.74 (at the start 0.77). Just above the average (0.72).

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −58 ELO
47 matches · 36% win rate
In match 2 of the day −53 ELO
36 matches · 36% win rate
On Saturdays ±0 ELO, win rate 40%

kalaN loses the most ELO on Dust 2: −58 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 45 · Mirage
  3. Highest rating in a match: 2.17 · Dust 2

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
50% right on the average
0.77 better than 69%
84.5 better than 72%
1.05 better than 63%
52% of 456 duels better than 59%
61% of 28 situations better than 95%
Dust 247
36% better than 9%
0.72 better than 45%
79.4 better than 47%
0.97 better than 32%
48% of 303 duels better than 35%
38% of 21 situations right on the average
Inferno33
55% better than 56%
0.72 better than 45%
80.9 better than 53%
0.98 better than 35%
53% of 181 duels right on the average
25% of 12 situations better than 20%
Cache23
39% -
0.74 -
83.9 -
1.01-
49% of 149 duels -
67% of 6 situations -
Nuke12
42% -
0.77 -
85.1 -
1.05-
49% of 91 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kalaN plays

Across 184 matches kalaN averages K/R 0.74, ADR 82.3 and a rating of 1.01. Biggest strength: Rounds with first kill at 14%, better than 91% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 13% of level 9 players. Averages 16.5 kills per match with 43% headshots. The strongest map is Inferno with a 55% win rate in 33 matches. In 62 of 184 matches the rating was 1.10 or higher (34%), in 78 it was below 0.90. In 143 matches with detailed stats: 29 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. kalaN loses the most ELO on Dust 2 (−58 ELO, win rate 36%). Things go best in match 1 of the day (+94 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +94 ELO. Improved over the last three months: Win rate +11 pp, ELO +364. Got weaker: Rating −0.05, Headshots −7 pp. Unchanged in recent months: K/R at 0.74, ADR at 81.5. Last 30 days: 12 matches, win rate 58%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.