kaioriii

Russia
On FACEIT since 2022 289 matches tracked 57 matches in 30 days
ELO
3,658
30-day peak: 3,842
Rank EU ▼ 360 places
#571
Russia #174 in Russia
30 days · prev. #211 · best #201
Last updated:

How does kaioriii play?

Rating 1.18 K/R 0.84 ADR 87.1 from 289 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 289 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 31% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average.
AWPerEntry
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (264 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (12%).

Rounds with first kill 15%+3 pp · Ø 12% better than 86%
Opening duels won 58%+3 pp · Ø 55% better than 74%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 27%+5 pp · Ø 22% better than 75%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so slightly above the average (1.12).

Headshot rate 54%+1 pp · Ø 53% better than 47%
AWP share of kills 28%+14 pp · Ø 14% better than 84%
K/D 1.19+0.07 · Ø 1.12 better than 59%
Pistol kills per match 3.2
Knife kills 5 in 289 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.6%).

2K rounds 15.3%+0.7 pp · Ø 14.6% better than 65%
3K rounds 5.7%+1.1 pp · Ø 4.6% better than 81%
MVPs per match 2.7+0.1 · Ø 2.6 better than 56%
4Ks and aces 59x 4K, 7 aces in 264 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (3.9).

Utility hit rate 36%+2 pp · Ø 34% better than 68%
Utility damage per round 2.7−1.2 · Ø 3.9 better than 13%
Enemies flashed per round 0.27−0.08 · Ø 0.35 better than 25%
Deaths per round 71%+1 pp · Ø 70% better than 28%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
Whether kaioriii is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 276 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.85
JulAugSepOct

Best month: July 2026 with 0.88.

Patterns

From the last 289 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −80 ELO
37 matches · 46% win rate
On Dust 2 −13 ELO
33 matches · 45% win rate
On Wednesdays +33 ELO, win rate 44%

kaioriii loses the most ELO in match 4 of the day: −80 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.09 · Mirage
  2. Recorded match no. 250 · Inferno
  3. Most kills in a match: 43 · Mirage
  4. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 289 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage115
57% better than 48%
0.89 better than 84%
90.8 better than 71%
1.24 better than 80%
56% of 683 duels better than 55%
34% of 56 situations better than 33%
Anubis54
67% better than 78%
0.84 better than 70%
88.3 better than 62%
1.19 better than 70%
61% of 292 duels better than 82%
40% of 25 situations right on the average
Nuke39
49% better than 34%
0.80 better than 65%
81.2 better than 42%
1.12 better than 66%
63% of 184 duels better than 96%
40% of 20 situations right on the average
Dust 233
45% better than 12%
0.83 better than 63%
86.7 better than 53%
1.15 better than 53%
58% of 175 duels better than 66%
38% of 16 situations better than 45%
Cache24
63% -
0.75 -
80.8 -
1.06-
50% of 123 duels -
55% of 11 situations -
Ancient14
64% -
0.77 -
78.3 -
1.03-
53% of 73 duels -
20% of 5 situations -
Inferno10
30% -
0.84 -
88.3 -
1.17-
58% of 50 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kaioriii plays

Across 289 matches kaioriii averages K/R 0.84, ADR 87.1 and a rating of 1.18. Biggest strength: Rounds with first kill at 15%, better than 86% of level 10 · 3,500+ ELO players. Most room to improve: Utility damage per round at 2.7, better than only 13% of level 10 · 3,500+ ELO players. Averages 18.0 kills per match with 54% headshots. The strongest map is Anubis with a 67% win rate in 54 matches. In 166 of 289 matches the rating was 1.10 or higher (57%), in 70 it was below 0.90. In 264 matches with detailed stats: 59 4Ks and 7 aces. Best month by rating: July 2026 at 1.24. kaioriii loses the most ELO in match 4 of the day (−80 ELO, win rate 46%). Things go best on Anubis (+158 ELO, win rate 67%). Last 30 days: 57 matches, win rate 56%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.