kai-_-angel
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).
Compared with 949 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so just above the average (50%).
Clutch
Average24% of 1v1s won and so well below the average (39%).
Weapons and aim
Average0.86 K/D and so clearly below the average (1.00).
Impact
WeaknessExactly 3 kills in 2.0% of rounds and so well below the average (4.0%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.25).
Progress
One value per month, dashed line is the level 6 averageKills per round (K/R)
Best month: June 2026 with 0.78.
Rating, 1.00 is an average match
Best month: June 2026 with 1.05.
Damage per round (ADR)
Best month: June 2026 with 88.7.
Share of headshot kills
Best month: June 2026 with 54%.
Matches won (win rate)
Best month: June 2026 with 67%.
Best month: September 2026 with 1,687.
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 33%.
Patterns
From the last 61 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kai-_-angel loses the most ELO from match 5 of the day: −27 ELO, 29% win rate
Records and milestones
from recorded matches- Most kills in a match: 27 · Anubis
- Longest win streak: 4 wins in a row · Mirage
- Highest rating in a match: 1.53 · Anubis
Maps in detail
from the last 61 matchesCompared with players on the same level who have at least 15 matches on the map.
How kai-_-angel plays
Across 61 matches kai-_-angel averages K/R 0.63, ADR 72.6 and a rating of 0.87. Most room to improve: 3K rounds at 2.0%, better than only 1% of level 6 players. Averages 13.5 kills per match with 45% headshots. The strongest map is Anubis with a 50% win rate in 10 matches. In 12 of 61 matches the rating was 1.10 or higher (20%), in 38 it was below 0.90. In 49 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: June 2026 at 1.05. kai-_-angel loses the most ELO from match 5 of the day (−27 ELO, win rate 29%). Last 30 days: 21 matches, win rate 48%, net ELO +29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.