kaesen-

Ukraine
On FACEIT since 2017 77 matches tracked 29 matches in 30 days
ELO ▲ 22
2,065
30-day peak: 2,182
Rank EU
#200,369
Ukraine #8,045 in Ukraine
Last updated:

How does kaesen- play?

Rating 0.94 (from 76 matches) K/R 0.65 ADR 73.6 from 77 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 76 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 26% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so clearly below the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 0.93−0.10 · Ø 1.03 better than 16%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so well below the average (13.4%).

2K rounds 11.2%−2.2 pp · Ø 13.4% better than 6%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 6x 4K, 1 ace in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.6+1.4 · Ø 4.2 better than 83%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 87%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether kaesen- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 58 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.63
JunJulAugSepOct

Best month: August 2026 with 0.68.

Patterns

From the last 77 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +27 ELO
26 matches · 42% win rate

kaesen- loses the most ELO in match 1 of the day: +27 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Mirage
  2. Longest win streak: 8 wins in a row · Anubis
  3. Most kills in a match: 30 · Inferno

Maps in detail

from the last 77 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
54% better than 63%
0.72 better than 41%
82.2 better than 59%
1.04 better than 55%
57% of 69 duels better than 81%
53% of 15 situations better than 88%
Dust 214
29% -
0.54 -
65.8 -
0.75-
37% of 35 duels -
29% of 7 situations -
Ancient13
46% -
0.67 -
74.0 -
0.95-
41% of 37 duels -
20% of 5 situations -
Anubis12
33% -
0.63 -
68.7 -
0.89-
35% of 46 duels -
63% of 8 situations -
Inferno11
73% -
0.70 -
74.3 -
0.99-
52% of 33 duels -
33% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kaesen- plays

Across 77 matches kaesen- averages K/R 0.65 and ADR 73.6; the rating across the 76 rated matches is 0.94. Biggest strength: Utility damage per round at 5.6, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 14.0 kills per match with 51% headshots. The strongest map is Inferno with a 73% win rate in 11 matches. In 20 of 76 matches the rating was 1.10 or higher (26%), in 39 it was below 0.90. In 49 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: August 2026 at 0.96. kaesen- loses the most ELO in match 1 of the day (+27 ELO, win rate 42%). Things go best on Mirage (+25 ELO, win rate 54%). Last 30 days: 29 matches, win rate 45%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.