kade0

KZ
147 matches tracked 32 matches in 30 days
ELO ▲ 455
3,929
30-day peak: 3,929
Rank EU ▼ 30 places
#157
KZ #8 in KZ
30 days · prev. #127 · best #126
Last updated:

How does kade0 play?

Rating 1.12 (from 97 matches) K/R 0.78 ADR 83.6 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 97 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 13%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

3,500+ ELO

Compared with 1,040 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly below the average (12%).

Rounds with first kill 11%−1 pp · Ø 12% better than 37%
Opening duels won 55%+1 pp · Ø 54% better than 50%

Clutch

Average
Last one alive

57% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 57%+18 pp · Ø 39% better than 99%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 64%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (52%).

Headshot rate 56%+4 pp · Ø 52% better than 58%
AWP share of kills 2%−12 pp · Ø 14% better than 14%
K/D 1.17+0.06 · Ø 1.11 better than 51%
Pistol kills per match 2.8
Knife kills 2 in 147 matches

Impact

Average
Damage and big rounds

2.8 MVPs per match and so clearly above the average (2.6).

2K rounds 14.7%+0.3 pp · Ø 14.4% better than 49%
3K rounds 5.0%+0.5 pp · Ø 4.5% better than 57%
MVPs per match 2.8+0.2 · Ø 2.6 better than 66%
4Ks and aces 17x 4K, 2 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

0.28 enemies flashed per round and so well below the average (0.35).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.9−0.1 · Ø 4.0 better than 49%
Enemies flashed per round 0.28−0.07 · Ø 0.35 better than 28%
Deaths per round 67%−3 pp · Ø 70% better than 70%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Rating +0.18, Win rate +18 pp, ELO +259
= Stayed the same
K/R at 0.79, ADR at 84.2
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.79 (at the start 0.78). Just above the average (0.78).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +495 ELO, win rate 60%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.23 · Anubis
  4. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
62% better than 69%
0.83 better than 61%
86.7 better than 50%
1.18 better than 64%
52% of 148 duels better than 30%
54% of 13 situations better than 87%
Ancient31
65% better than 75%
0.76 better than 32%
81.2 better than 25%
1.12 right on the average
56% of 82 duels better than 61%
58% of 12 situations better than 89%
Dust 225
72% better than 91%
0.82 better than 58%
87.7 better than 58%
1.23 better than 74%
57% of 69 duels better than 62%
71% of 7 situations better than 97%
Anubis16
88% better than 99%
0.82 better than 63%
90.2 better than 75%
1.19-
51% of 45 duels better than 29%
67% of 3 situations better than 93%
Cache9
67% -
0.64 -
73.4 -
0.91-
33% of 43 duels -
67% of 3 situations -
Nuke9
67% -
0.62 -
66.5 -
0.89-
58% of 26 duels -
67% of 3 situations -
Overpass4
50% -
0.68 -
75.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How kade0 plays

Across 147 matches kade0 averages K/R 0.78 and ADR 83.6; the rating across the 97 rated matches is 1.12. Biggest strength: Clutch 1v1 won at 57%, better than 99% of level 10 · 3,500+ ELO players. Averages 17.1 kills per match with 56% headshots. The strongest map is Anubis with a 88% win rate in 16 matches. In 49 of 97 matches the rating was 1.10 or higher (51%), in 25 it was below 0.90. In 78 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: October 2026 at 1.25. Things go best on Mirage (+288 ELO, win rate 62%). Match no. 3 of the day goes best: 76% win rate, +87 ELO. Improved over the last three months: Rating +0.18, Win rate +18 pp, ELO +259. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.79, ADR at 84.2. Last 30 days: 32 matches, win rate 78%, net ELO +426.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.