kackot

Belarus
On FACEIT since 2023 233 matches tracked 148 matches in 30 days
ELO ▲ 94
2,094
30-day peak: 2,246
Rank EU
#184,131
Belarus #4,289 in Belarus
Last updated:

How does kackot play?

Rating 1.06 K/R 0.77 ADR 81.0 from 233 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 233 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.08+0.05 · Ø 1.03 better than 68%
Pistol kills per match 2.6
Knife kills 2 in 233 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 63%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 65%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 34x 4K, 6 aces in 233 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 1.7−2.5 · Ø 4.2 better than 2%
Enemies flashed per round 0.09−0.20 · Ø 0.29 better than 4%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether kackot is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 233 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOct

Patterns

From the last 233 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −24 ELO
23 matches · 30% win rate
In match 1 of the day ±0 ELO
30 matches · 40% win rate
Between 0:00 and 6:00 −25 ELO, win rate 41%
On Wednesdays ±0 ELO, win rate 32%

kackot loses the most ELO in match 4 of the day: −24 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.24 · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 233 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
47% better than 34%
0.74 right on the average
79.2 better than 43%
1.03 right on the average
43% of 246 duels better than 11%
43% of 47 situations better than 66%
Dust 259
41% better than 17%
0.78 better than 71%
82.2 better than 59%
1.07 better than 64%
57% of 249 duels better than 79%
31% of 45 situations better than 31%
Anubis37
49% better than 42%
0.77 better than 67%
82.7 better than 63%
1.07 better than 65%
43% of 136 duels better than 12%
36% of 14 situations better than 44%
Ancient35
49% better than 38%
0.77 better than 63%
81.6 better than 52%
1.06 better than 61%
52% of 166 duels better than 54%
23% of 22 situations better than 18%
Inferno11
45% -
0.89 -
86.9 -
1.23-
56% of 27 duels -
25% of 16 situations -
Nuke10
50% -
0.78 -
79.0 -
1.09-
47% of 34 duels -
50% of 6 situations -
Cache6
50% -
0.68 -
68.1 -
0.99-
54% of 13 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kackot plays

Across 233 matches kackot averages K/R 0.77, ADR 81.0 and a rating of 1.06. Biggest strength: Headshot rate at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.7, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 56% headshots. The strongest map is Nuke with a 50% win rate in 10 matches. In 102 of 233 matches the rating was 1.10 or higher (44%), in 77 it was below 0.90. In 233 matches with detailed stats: 34 4Ks and 6 aces. kackot loses the most ELO in match 4 of the day (−24 ELO, win rate 30%). Things go best from match 5 of the day (+161 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +161 ELO. Last 30 days: 148 matches, win rate 49%, net ELO +109.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.