kabulos0

Brazil
194 matches tracked
ELO
2,617
Peak across recorded matches: 2,619
Rank SA ▼ 15 places
#743
Brazil #507 in Brazil
30 days · prev. #728 · best #720
Last updated:

How does kabulos0 play?

Rating 1.09 (from 174 matches) K/R 0.75 ADR 80.9 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 174 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 14%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 26%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 30%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 6%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 39%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.12+0.08 · Ø 1.04 better than 71%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (4.0%).

2K rounds 13.5%0.0 pp · Ø 13.5% right on the average
3K rounds 4.5%+0.5 pp · Ø 4.0% better than 61%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 25x 4K, 2 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 19%
Enemies flashed per round 0.24−0.08 · Ø 0.32 better than 32%
Deaths per round 66%−5 pp · Ø 71% better than 95%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.07, ADR +5.5, ELO +303
= Stayed the same
K/R at 0.75
▼ Got worse
Headshots −6 pp, Win rate −4 pp

Aug to Sep 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.75 (at the start 0.72). Just above the average (0.74).

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −82 ELO
52 matches · 42% win rate
On Dust 2 −5 ELO
56 matches · 46% win rate
Between 0:00 and 6:00 +68 ELO, win rate 47%
On Sundays −46 ELO, win rate 27%

kabulos0 loses the most ELO in match 1 of the day: −82 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Ancient
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.44 · Dust 2
  4. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
53% better than 54%
0.71 better than 30%
79.0 better than 37%
1.03 better than 44%
47% of 264 duels better than 23%
28% of 50 situations better than 21%
Dust 256
46% better than 28%
0.77 better than 59%
81.6 right on the average
1.13 better than 74%
53% of 206 duels better than 57%
32% of 37 situations better than 31%
Cache26
65% -
0.78 -
84.8 -
1.15-
50% of 84 duels -
40% of 25 situations -
Ancient14
57% -
0.82 -
88.7 -
1.18-
52% of 58 duels -
56% of 9 situations -
Anubis13
62% -
0.72 -
77.4 -
1.09-
47% of 45 duels -
25% of 8 situations -
Inferno5
60% -
0.70 -
79.6 -
0.98-
56% of 18 duels -
0% of 1 situations -
Nuke3
67% -
0.66 -
67.8 -
1.16-
80% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kabulos0 plays

Across 194 matches kabulos0 averages K/R 0.75 and ADR 80.9; the rating across the 174 rated matches is 1.09. Biggest strength: Deaths per round at just 66% (lower is better), better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 3.0, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 16.3 kills per match with 49% headshots. The strongest map is Cache with a 65% win rate in 26 matches. In 74 of 174 matches the rating was 1.10 or higher (43%), in 54 it was below 0.90. In 137 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: July 2026 at 1.17. kabulos0 loses the most ELO in match 1 of the day (−82 ELO, win rate 42%). Things go best on Mirage (+146 ELO, win rate 53%). Match no. 4 of the day goes best: 74% win rate, +68 ELO. Improved over the last three months: Rating +0.07, ADR +5.5, ELO +303. Got weaker: Headshots −6 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.