kabra2080

Argentina
On FACEIT since 2017 82 matches tracked 34 matches in 30 days
ELO ▲ 115
2,661
30-day peak: 2,683
Rank SA ▲ 341 places
#616
Argentina #112 in Argentina
30 days · prev. #957 · best #550
Last updated:

How does kabra2080 play?

Rating 1.05 (from 62 matches) K/R 0.77 ADR 85.0 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 62 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 6% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (35 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 26%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 66%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 26%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

65% headshots and so well above the average (51%).

Headshot rate 65%+14 pp · Ø 51% better than 99%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.09+0.05 · Ø 1.04 better than 63%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.5%).

2K rounds 14.9%+1.4 pp · Ø 13.5% better than 76%
3K rounds 4.2%+0.2 pp · Ø 4.0% better than 49%
MVPs per match 2.2−0.1 · Ø 2.3 better than 30%
4Ks and aces 6x 4K, 0 aces in 35 matches

Utility and deaths

Average
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (4.1).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 5.9+1.8 · Ø 4.1 better than 90%
Enemies flashed per round 0.20−0.12 · Ø 0.32 better than 22%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.11, Rating +0.13, ADR +9.7, ELO +199
= Stayed the same
Win rate at 63%
▼ Got worse
Headshots −3 pp

Sep to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.81
AprMayJunJulAugSepOct

Best month: September 2026 with 0.85. Last 3 months: 0.83 (at the start 0.72). Clearly above the average (0.74).

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −51 ELO, win rate 52%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.95 · Nuke
  2. Longest win streak: 6 wins in a row · Nuke
  3. Most kills in a match: 32 · Anubis

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
67% better than 93%
0.75 right on the average
81.8 better than 51%
1.03 better than 44%
56% of 77 duels better than 74%
44% of 16 situations better than 68%
Dust 218
67% better than 92%
0.74 better than 44%
83.2 better than 59%
1.02 better than 38%
53% of 59 duels better than 57%
33% of 6 situations better than 35%
Ancient7
86% -
0.81 -
90.9 -
1.17-
50% of 4 duels -
0% of 1 situations -
Anubis7
43% -
0.93 -
110.3 -
1.18-
58% of 26 duels -
50% of 4 situations -
Inferno5
20% -
0.90 -
90.0 -
1.17-
50% of 12 duels -
50% of 4 situations -
Nuke3
67% -
0.78 -
83.5 -
1.25-
33% of 6 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kabra2080 plays

Across 82 matches kabra2080 averages K/R 0.77 and ADR 85.0; the rating across the 62 rated matches is 1.05. Biggest strength: Headshot rate at 65%, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 16.3 kills per match with 65% headshots. The strongest map is Mirage with a 67% win rate in 39 matches. In 22 of 62 matches the rating was 1.10 or higher (35%), in 24 it was below 0.90. In 35 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: September 2026 at 1.16. Things go best on Mirage (+73 ELO, win rate 67%). Improved over the last three months: K/R +0.11, Rating +0.13, ADR +9.7, ELO +199. Got weaker: Headshots −3 pp. Unchanged in recent months: Win rate at 63%. Last 30 days: 34 matches, win rate 62%, net ELO +197.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.